It's entirely possible to retro-fit this effect into PC games using a passthrough driver that fiddles the 3d view matrix. We wrote one at DDD that did pretty much that (we were shifting the viewpoint slightly left and slighty right to create a stereoscopic view).
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It's entirely possible to retro-fit this effect into PC games using a passthrough driver that fiddles the 3d view matrix. We wrote one at DDD that did pretty much that (we were shifting the viewpoint slightly left and slighty right to create a stereoscopic view).
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