I'm seriously considering jumping on the legacy bandwagon again. I've been watching the Founder Challenge over at legacy_writers and think it's a good opportunity to do another legacy
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I'm a bad legacy player, I hardly ever listen to my sims' LTW. I generally take one look at a toddler and know what they will end up doing, which works for me cause writing about the details of sim life drives me nuts, I just can't bring the funny like that.
When I had my brief flash of madness brought on by the temptation of the founder challenge, I had thought it would be fun to do a legacy/prosperity combination. My founder would be a grandpa and his descendants would go out an multiply all across the land and I would not stop until either 10 generations were up or I had managed to fulfill every LTW the game can generate. Oh, and my family would be blonde. All of them. Forever. Screw genetic variation. And they would all have pretentious names and be spoiled little inbred buggers and they would try to kill each other in their sleep. If ever a non blonde baby was born, they would raise it to teen and then lynch it!
*cough* I might be a little crazy and violent this year. +
Stuff I've never tried: Community businesses. Pop locking. The butler. The secret society. Killing via cowplant. Dance competitions. *whispers* free will on.
So basically you were trying to create a Village of the Damned?
Pop locking? Like population control? I've never thought/heard of such a thing. I'm one of those "live long and multiply" types (then I wonder why everyone ends up inbreeding by gen 4).
No AL for me so the butler's not an issue.
I've done the secret society once. During my now completely abandoned Apocalypse Challenge. It might be something fun to try again (though not until gen 4, since the fist three generations are under "poverty rules").
Cowplant death is old hat to me. Sometimes it was really an accident (teen comes home on the bus then disappears--cowplant has satisfied smirk and full udder--oops).
The only competition I've done is cooking. It was kind of dull. The only other hobby lot I've visited is the nature one (boring but it had a shower--I was doing a poverty challenge and it helped a lot).
I've never played WITHOUT free will. That's how you get the funny crap to happen.
OMFG yes! Village of the Damned = one my top 10 all time favorite movies. I live for creepie alien kiddies and if I ever do this my founder will so be named David after the lone survivor.
I very, very rarely have sims die on me. I am squishy center girl and the crying breaks my heart so the old folks tend to go on very extended vacations and make themselves comfortable in the sim bin while their kids grow up without them. Reason #1 why I also never have ghosts. Other reason, I forget to take the few who do die's urns out of the inventories.
So that's why I never get funny crap! It all makes sense now. Let that be a lesson to my micro managing control freaky ways. I really should do an ISBI at one point, just to see how long it takes before I go into frazzled aspiration failure and freak family and friends out. I should totally take pics of that. You know, if I could stand having my face plastered for all the world to see.
My god, am I on a sugar high? I just can't stop nattering!
When I had my brief flash of madness brought on by the temptation of the founder challenge, I had thought it would be fun to do a legacy/prosperity combination. My founder would be a grandpa and his descendants would go out an multiply all across the land and I would not stop until either 10 generations were up or I had managed to fulfill every LTW the game can generate. Oh, and my family would be blonde. All of them. Forever. Screw genetic variation. And they would all have pretentious names and be spoiled little inbred buggers and they would try to kill each other in their sleep. If ever a non blonde baby was born, they would raise it to teen and then lynch it!
*cough* I might be a little crazy and violent this year. +
Stuff I've never tried: Community businesses. Pop locking. The butler. The secret society. Killing via cowplant. Dance competitions. *whispers* free will on.
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Pop locking? Like population control? I've never thought/heard of such a thing. I'm one of those "live long and multiply" types (then I wonder why everyone ends up inbreeding by gen 4).
No AL for me so the butler's not an issue.
I've done the secret society once. During my now completely abandoned Apocalypse Challenge. It might be something fun to try again (though not until gen 4, since the fist three generations are under "poverty rules").
Cowplant death is old hat to me. Sometimes it was really an accident (teen comes home on the bus then disappears--cowplant has satisfied smirk and full udder--oops).
The only competition I've done is cooking. It was kind of dull. The only other hobby lot I've visited is the nature one (boring but it had a shower--I was doing a poverty challenge and it helped a lot).
I've never played WITHOUT free will. That's how you get the funny crap to happen.
Reply
I very, very rarely have sims die on me. I am squishy center girl and the crying breaks my heart so the old folks tend to go on very extended vacations and make themselves comfortable in the sim bin while their kids grow up without them. Reason #1 why I also never have ghosts. Other reason, I forget to take the few who do die's urns out of the inventories.
So that's why I never get funny crap! It all makes sense now. Let that be a lesson to my micro managing control freaky ways. I really should do an ISBI at one point, just to see how long it takes before I go into frazzled aspiration failure and freak family and friends out. I should totally take pics of that. You know, if I could stand having my face plastered for all the world to see.
My god, am I on a sugar high? I just can't stop nattering!
Reply
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