Pathfinder: Brendan Session 11

Jul 18, 2014 17:49

So we start with the group deciding to dispel the magical sphere around that second barbed devil and take it down.  It takes a bit for the dice to warm up, but after a few rounds its done.  From there we leave the courtyard and enter what seems to be the guest wing.  Mostly various either empty rooms or haunted by regular plain ol' zombies or skeletons.  Except at the far end where a pair of fancy double wooden doors are watched over by a marble statue with a leather sack on its head.  So Krogar and the Sizzliana the thief pound on it with their adamantine weapons. In the process the hood is destroyed and the thief sees..something.  Leading to her sneaking off briefly to have..something happen, until the statue is eventually turned into rubble and her compulsion ends...

The group then enters what is the castle ballroom.  Where we eventually are attacked by an incorpreal figure descending from the ceiling weilding a scythe and with a magical aura that has a CON drain AND hits you with Irresistible Dance.  After several rounds the thief is down and likely dead and my elven magus has retreated back down the hallway.  Also I learn that countersong got waaaay nerfed for Pathfinder...

rpgs, pathfinder, d&d

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