Student National Roleplaying Championship 2019 (Some days you can get rid of a bomb)

Apr 15, 2019 12:16

The National Student Gaming and Role-playing Championships is an annual event hosted by student role playing societies. Much like The Eurovision song Contest, the winners each year host the following year.

This year it was in Glasgow. Kind of a trek, but we do have a car. This makes life a lot easier.

We also had a bomb. More on that later.

So we drove up there. Never had such an easy drive over this sort of distance. Not much traffic at all, until we arrived in Glasgow; where we arrived at the hotel, only to discover we'd picked the wrong Argyll Hotel. Ooops.

But we found the place, checked in and I picked up the bomb

The funniest event each year wins the "Big Comedy Bomb". This is a cartoon style bomb about 30cm in diameter. And it contains a chunk of concrete! I stupidly volunteered to carry it to the university union. It weighs a ton! Oddly though, nobody seemed to look twice at someone carrying a bomb around. I think this is the nature of a student city.

After I got rid of the bomb,
flickums went to the GM meeting, and I went to to find people I know and chilled.

Saturday morning, things got off to a decent start, although inconveniently in a different building. This was the GUU, rather than the QMU. The people posting where to go on Facebook did not tell us what these acronyms stood for, and Google didn't understand them. Still, we started, and went in our various directions to games.

The game was a Buffyverse game with a completely new slayer and Scooby gang. We were in a band. It was fun, but I don't characters were all that well balanced. Our witch had much more obvious things to do to push the plot along than the nerdy drummer/tech guy or the lead singer. Still, we found things to do, and the plot was enjoyable enough.

Evening came and there was the world's worst pub quiz. They came up with a round called "well, actually" where they say something about nerd culture, with a mistake and we had to say what the mistake was. Kudos for the innovation. Not so great if there's ambiguity here. We are talking about role-players here. Even the non-rules lawyer-y ones will have encountered entities that will twist any ambiguity. Also they didn't have all the answers... The other problem was that it seemed to go on forever They seemed quite slow at getting to each round, and didn't really keep us engaged as a host should.

Sunday's game I was a little wary of. Apparently the GM had cocked up on the way and forgotten a lot of his notes. He ran a homebrew system that was a work in progress. And he had to finish early. And I really enjoyed it! I wouldn't say it wasn't a little rough around the edges, but it worked well, we all had our time in the spotlight. Also we got to come up with our own characters; which never happens in these events. Anyway, it was great fun, and the GM was lovely, which I'm pleased about because it was a friend of flickums.

There was a lot of hanging around to do after that. Flickums group seemed to be a little too into the Dungeons And Dragons campaign and missed the humour; which was a shame because the previous group had largely hijacked the plot, and ended up as disciples of "wheely-B" the wheelbarrow god! Or something... I wasn't there.

Closing ceremony went reasonably quickly. Fortunately this was moderately well organised. Started with a raffle. I'd bought 10 tickets, and won nothing. Flickums bought 2 and won some Star Wars fleeces; which was what I wanted to win in the first place. I am extremely unlucky in these things.

Still need to learn to chill a little more with these things. The times I really had a good time with rpgs is when I managed to relax. I'm really not all that good at that though. Always way too order obsessed. Games I played in were fun and I liked the people I played with. Well worth the drive!

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