As you may have noticed, the long-awaited missions system has FINALLY ARRIVED! There is a seriously huge amount of information available to you guys. A quick and easy navbar of links can be found on each and every post and/or relevant nitpicker's guide section related to mission and mission shenanigans
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Coolness, good to know!
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However, we will also be adding to the regular, open missions over time, so there will be more things there to compensate.
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(The comment has been removed)
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Second, would it be possible for a character who has summons to get the ability to use them again as a high level reward?
And last, is it possible for characters to obtain things from a future timeframe via a reward (obviously they would need to know said thing exists first, so assuming this is covered), obviously in this case it would be equal to the appropriate level. I can understand this would likely be a case by case basis, but more is it possible and worth asking about?
And sorry about that, but thanks for taking the time to answer!
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We've discussed bringing back the ability to learn summons via missions. So it's something we plan to do, it's just not rolled out yet.
As for future items, that would fall under the same guidelines as above.
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Firstly, about the missions themselves: What kind of biota will there be in other enclosures? Will it also seem "Earthlike" or will it be significantly different? What about the areas outside barriers; are those Earthlike too? (For that matter, is everything enclosed by barriers?) I'm mostly curious about unbarrier'd surroundings, because previous events suggested the sky was red without the barrier's interference, so I'm not sure what worlds would look like outside of it ( ... )
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