Mental: Capable of being clever, if not strictly a genius. He knows his regulations and how to follow orders, which tends to serve him well enough.
Emotional: Wellard's not too bad off on the emotional front- he's pretty mature for his age, which makes sense considering the time period and where he's spending it. When he's facing his first beating, he makes it a point to go into it with his chin up and a brave attitude. In fact, when it really matters and things he cares about are at stake, he's more than willing to step up and do what he feels has to be done.
Weaknesses: Physical: Physically fit, yes. Superhuman, no. He's probably even a little bit weak for a guy his age, if I'm honest. Wellard can be injured, he can get sick, and he can be clumsy, too- pretty easy target, all in all. Plus he has no skills in hand-to-hand combat, or much combat experience in general (I think he's fired a gun...twice, maybe three times). Sea legs are about the best he's got in the skill department- he's just a teenager, after all.
Mental: Like I said above, most definitely not a genius. He's also got absolutely nothing when it comes to mental defenses- a mind reader/psychic puppeteer could have a field day with him.
Emotional: He's unsure, prone to hesitation, and is definitely lousy when it comes to a poker face. And he can be... pretty easy to scare, for all that he's also willing to stand up when he needs to. When he's really just plain terrified, Henry doesn't do a lot on his own, freezing up and usually ending up getting help from someone else. Which is really evidence that, mature for his age or not, Wellard's still just a sixteen year old boy. When things do reach a breaking point for him, he can end up acting rashly or severely in the face of them- no one in their right mind would point a gun at the Captain- something that he could regret later. And on the other hand, he could hesitate at the last moment and end up paying the price.
I also submit that he seems to just...have really bad luck. This is the kid who would try to rescue a kitten from a tree only to have branches break beneath him on the way down. He managed to get two undeserved beatings in a short time period and would have fallen to his death in a failed cannon-hoisting if not for Horatio's interference. 8|
Samples
First Person: [ The top of the page is dated for the month and day, but not the year. There are a few splotches by way of a tapping pen, and a very awkward lengthy pause afterwards. ]
Five days, and I'm afraid I'm scarcely any more settled than I was when I first arrived here. Not for a lack of effort on any person's part, of course- I think that every first conversation left me with assurances of growing used to things. I appreciated the courtesy, if nothing else.
Though I've found that Misters Kennedy and Hornblower being present has been the most reassuring thing of all. Others have not been so lucky or well-informed in their introduction to Luceti, I'm sure. I'll have to find a way to repay them for all they've done, somehow.
[ The next hesitation is shorter than the first, but still considerable. ] It's the strangest thing, being here. Sleeping has been difficult from the beginning; I half-expect myself to wake up at any moment, or not to wake up at all with each coming morning. I am afraid to consider either of the two at length.
[ The final line is hastily stricken out, followed by a cramped signing of the name 'H. Wellard.' ]
Emotional: Wellard's not too bad off on the emotional front- he's pretty mature for his age, which makes sense considering the time period and where he's spending it. When he's facing his first beating, he makes it a point to go into it with his chin up and a brave attitude. In fact, when it really matters and things he cares about are at stake, he's more than willing to step up and do what he feels has to be done.
Weaknesses:
Physical: Physically fit, yes. Superhuman, no. He's probably even a little bit weak for a guy his age, if I'm honest. Wellard can be injured, he can get sick, and he can be clumsy, too- pretty easy target, all in all. Plus he has no skills in hand-to-hand combat, or much combat experience in general (I think he's fired a gun...twice, maybe three times). Sea legs are about the best he's got in the skill department- he's just a teenager, after all.
Mental: Like I said above, most definitely not a genius. He's also got absolutely nothing when it comes to mental defenses- a mind reader/psychic puppeteer could have a field day with him.
Emotional: He's unsure, prone to hesitation, and is definitely lousy when it comes to a poker face. And he can be... pretty easy to scare, for all that he's also willing to stand up when he needs to. When he's really just plain terrified, Henry doesn't do a lot on his own, freezing up and usually ending up getting help from someone else. Which is really evidence that, mature for his age or not, Wellard's still just a sixteen year old boy. When things do reach a breaking point for him, he can end up acting rashly or severely in the face of them- no one in their right mind would point a gun at the Captain- something that he could regret later. And on the other hand, he could hesitate at the last moment and end up paying the price.
I also submit that he seems to just...have really bad luck. This is the kid who would try to rescue a kitten from a tree only to have branches break beneath him on the way down. He managed to get two undeserved beatings in a short time period and would have fallen to his death in a failed cannon-hoisting if not for Horatio's interference. 8|
Samples
First Person:
[ The top of the page is dated for the month and day, but not the year. There are a few splotches by way of a tapping pen, and a very awkward lengthy pause afterwards. ]
Five days, and I'm afraid I'm scarcely any more settled than I was when I first arrived here. Not for a lack of effort on any person's part, of course- I think that every first conversation left me with assurances of growing used to things. I appreciated the courtesy, if nothing else.
Though I've found that Misters Kennedy and Hornblower being present has been the most reassuring thing of all. Others have not been so lucky or well-informed in their introduction to Luceti, I'm sure. I'll have to find a way to repay them for all they've done, somehow.
[ The next hesitation is shorter than the first, but still considerable. ] It's the strangest thing, being here. Sleeping has been difficult from the beginning; I half-expect myself to wake up at any moment, or not to wake up at all with each coming morning. I am afraid to consider either of the two at length.
[ The final line is hastily stricken out, followed by a cramped signing of the name 'H. Wellard.' ]
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