Summer Lightning is up for P500

May 08, 2009 12:18

OK, I'll bet that didn't mean anything to most of you.

But click on this anyway:
http://www.locknloadgame.com/Section_Cat_Content_Detail.asp?SID=33&SCAT=87&ID=95

P500 is how a lot of wargames are being published (or not) these days: they advertise it on a company website, and if enough people place pre-orders with their credit cards to make producing it pay, they print it up and send it out. If not enough, then they don't. Simple economics.

This company does mostly tactical games but is branching out, the publisher thought the topic would sell and the art is pretty good:



Why would/should I design a game on Poland '39, you ask? Well, there aren’t many wargames on the Polish campaign, probably because the conventional wisdom is that it was a very unbalanced contest. I think this is informed mostly by hindsight. The German Army knew it had superior numbers and organization, but much of its equipment was no better than that fielded by the Poles, the concept of blitzkrieg had not been proven in actual combat, and they were not at all sure that the campaign would not bog down into static fighting. As it was the Germans lost over 16,000 dead in five weeks of campaigning.

I used a game system that worked quite well in two other games of mine (one on the Battle of the Bulge that's been in print for five years, and one on hypothetical Allied counter-invasions of the Balkans that's due out this year), and came up with many options to vary the game for both players and make it as equal (or unequal) a contest as they want.

Anyway, you don't have to order this, I just wanted to tell you about it....

game design, wargames

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