Serenity Valley RPG

Apr 14, 2007 23:36


I wish I'd discovered this when I was a kid!

Had a great time tonight, playing my first role playing game. Group of Browncoats (Firefly/Serenity fans in case it's not in your vocab yet) get together and play in that 'verse. Most of them have been gamers since their teens and have collections of weird cool dice, but my husband and I aren't the only newbies, and we aren't the eldest players, so that's okay. They are fun.

Instead of playing at being a crew of a spaceship, we're playing a scenario that might have gone down during the Unification War: we are a rebel (Independent, Browncoat) recon unit trying to take down the surface-to-air missile sites lining Serenity Valley on the planet Hera. 5 hours tonight represented about a day and a half, maybe two days, and we're really starting to get into it.

I like my character. She's a little crazy: she's a thrill junky, tough, from a rich border-planet family of miners. Honest folks, sent their little girl off to college in the core, and she went a little wild in college, but wild like climbing mountains, spelunking, skydiving, skateboarding, motorcross, anything she could find that had speed or height or both. Got a good job afterward, too, but left to join the resistance when Shadow fell and it became clear that her homeworld was next on the chopping block. Now, she gets her thrills running around behind enemy lines, getting intel on their troops and weapon placements.

And tonight I couldn't roll good numbers for $#!+. My girl's got skills, and I couldn't roll a 7, then a 5, on two ten-sided dice. Two ten-sided dice means the range is 2-20 and I couldn't roll a 7 to keep from making too much noise or a 5 to let her land skillfully on a rock ledge. The sprained ankle is more of problem for my character than the gunshot wound she sustained in our first skirmish! Ay!

The game master, whom we call 'god', says that when we meet again for the climax over half of us will die. With dice rolls like mine tonight, my girl will be one of 'em. I mean, I know that in the grand scheme of the things we lose, but that doesn't mean we absolutely won't fulfill our mission - that is up to us and the dice.

I need more dice.

browncoats, rpg, dice

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