DMC3 review

Mar 11, 2005 14:56

k people, you know the drill. This is my revised version, still not done, but i need to finish it this weekend..soo..yeah.....want to give me feed back????????please.....so lonely

The other aspect of this game that could send you to hell in a hand basket is the series of different fighting styles to choose from. This game gives you the opportunity to choose from four fighting styles (Trickster, Swordmaster, Gunslinger and Royal Guard). Each of these involves their own unique combos and abilities, from feats of dodging, swordplay, fancy shooting and defense, respectively. Gunslinger and Swordmaster are naturally the most attractive, but if you were to charge a cluster of demons, guns ablaze and sword swinging, you would be massacred. Repeatedly. And Dante does not like being owned. If you are just starting this series, use trickster. Dodging will be your best friend until you get the hang of the timing and order of button mashing needed to pull off those insane combos of considerable and widespread mayhem. These combos are the beauty of DMC. The ranking system (D: Dope, C: Crazy, B: Bravo, A: Alright, S: Sweet, SS: Showtime, SSS: Stylish) encourages you to experiment with an assortment of moves and sequences. As you continuously attack, vary moves, and avoid damage, a meter appears on the screen slowly increasing your score from “Dope” to “Stylish.” In the beginning of the game, it is difficult to surpass “Alright.” This is basically video game mandate; your health and abilities increase as the game progresses and you gain skill. Consequently, in the first few levels your experimental range and, more regrettably your damage capacity, is agonizingly small. Only a few hits from enemies will take you down. In the beginning, you have no access to the blessings of yellow orbs, which will resurrect you in the place you die. This translates to completely starting your current mission over every time you go to meet your maker (who at this point is getting quite sick of you). If you can complete the beginning three levels without suffering an apoplexy you’ll have the pleasure of combating your very first major boss! If you’re unsuccessful, you’ll have to redo the entire level prior. My advice, if you can access the item/power up statue then do so! Spend all of your collected orbs if necessary because it’s better to be poor than dead.
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