Player Information
Your name/pseudonym: Yusagi
Are you 18 or older at the time of this application? Yep
What gender pronouns do you prefer?: She/Her
Your email: yusagi2003@yahoo.com
Your chat handles: AIM - noyuichan Plurk - yusagi
Do you currently have any other characters in this game? If so, please list them here: Nope
Applying for: Rose Tyler - Doctor Who
Character Information
Name: Rose Tyler
Nickname/aliases: The Bad Wolf, Dame Rose of the Powell Estate, The Abomination, The Valiant Child, Lewis, Shiver
Canon (e.g. Harry Potter/Firefly/Star Trek): Doctor Who
Canon Type (e.g. book, movie, television show, play)?: Television show
Character's LJ:
lone_defenderBrief history of your character (100-200 word minimum): Rose Tyler. Born on the 27th of April, 1987. Nineteen years of her life passed by without anything ever happening of note. Her father died when she was a baby in a hit-and-run accident, her hard-working mother raised her in a tiny London flat, cycling through careers and men however often she needed to provide for them and give Rose a chance at something more. In Rose's last year of school, she met a young man named Jimmy Stone, whom she fell in love with and dropped out of school to move in with. When Jimmy left her for another woman, without a home and more debt than she could hope to pay, she fell back on her safe mechanic boyfriend and a 'temporary' job in a shop. Eventually, she started to believe they were the best she could hope for in life.
One day, a strange man saved her life from living shop window dummies and blew up her work. Then he came back and rescued her from a plastic duplicate of her boyfriend, and she in turn saved his life and the world from a vat of living plastic. The strange man, called the Doctor, offered to show her the universe and all its dangers. She turned him down. He came back. She ran to meet him.
He showed her the last survivors of races great and terrible, the end of the world, and her parent's wedding. Not every adventure was pleasant, and she and the Doctor didn't always agree. Often she wandered away into danger and let her emotions and internal moralities rule her more than sense and reason. She found sympathy for the last remnant of a xenocidal race, and offered comfort to the Doctor who committed the same. She nearly destroyed the world in an attempt to save her father, and then held his hand when he gave up his life to set things right. She watched a false alien invasion, met the future Prime Minister, danced on an invisible space ship during the London Blitz in a union jack, and took on the full brunt of the Time Vortex in her mind to save the world, the universe, her Doctor, and Captain Jack Harkness from the Dalek Emperor.
And that was her first year out.
When the Doctor saved her from the burden of the Time Vortex, he gave up his own life to do it. Except, for the Doctor, 'giving up his life' meant changing his face and body completely. It meant literally becoming an entirely new man in a burst of light right in front of Rose. All the wondrous things she'd seen traveling with the Doctor only made her more suspicious of his transformation, not more trusting. It took an alien invasion on Christmas, and nearly having to protect Earth all on her own for her to believe he was really still the Doctor.
Her faith restored, they raced out into the stars again, to revisit their first 'date' five billion years in the future, to Victorian Scotland to meet the Queen and a werewolf, and most challenging of all: to face the reality of life after the Doctor through meeting a previous companion. After the Doctor promised not to leave her behind, they took along her mechanic ex-boyfriend, Mickey. On a space station in the 51st century connected to Pre-Revolutionary France, the Doctor left her behind for five and a half hours.
They raced back out to the stars as if nothing ever happened.
Mickey stayed behind in a parallel universe to live out a different life, and they kept on running. They ran to a planet orbiting a black hole, where they were nearly trapped forever, to the crowning of Elizabeth the Second, when she was nearly lost in limbo, and to the 2012 London Olympics where that time the Doctor nearly vanished into limbo forever. She took those close calls to mean nothing could ever really separate them after all.
In truth, it only took a war that spanned two universes, two Earths, and two mechanical tyrants. When the Doctor's plan to save both universes went wrong, Rose was able to fix it, but only at the expense of finding herself trapped in the parallel universe Mickey and her Mother went to. The universe opposite to the one the Doctor was trapped on.
He didn't find a way through in five and a half hours.
In three months, she saw him again, one more time. She followed a voice in her dreams from London all the way to a beach in Norway, but all that he could project was an image. He'd called her out for one last goodbye. She told him she loved him, and he vanished mid-sentence. She took her future into her own hands, and with Torchwood's help built a dimension cannon to go back home. At first, it didn't work...and then one day, it did. The universe she found herself in when she first jumped wasn't home. Nor was the next, nor the one after, but she found a disturbing pattern as she looked: stars were going out.
Darkness crept through reality, devouring the universes she traveled through...and soon, it wasn't about getting back to the Doctor, it was about warning him. Something was coming, something much worse than the threat that separated them before.
Nearly two years into traveling, she found home...but it wasn't right. Something changed time, and the Doctor was dead. Really dead. She spent the next two years working with UNIT, suspended in a bubble-universe that flowed faster than her own home or the parallel universe she used to find herself trapped in, finding a way to set things right with a dying TARDIS.
Finally she found a way to send a woman named Donna back to fix the universe and deliver a warning to the Doctor. After so long, she found her way back to her proper universe and home. Right in the middle of another Dalek invasion.
She almost didn't find the Doctor again, even despite finding herself in the proper universe. When she finally laid eyes on him again, a stray Dalek shot him down before she could reach him. She'd found him only to nearly lose him again to a new face, and even when he miraculously found a way to save himself, they were still in the middle of a Dalek invasion, still on the verge of the destruction of not just the universe, but every single reality.
They very nearly failed to stop it.
Seconds before the end, the Doctor...another Doctor appeared, and provided a way to stop and destroy the Daleks. Reality was saved, celebrations ensued, and together she and the Doctors other friends helped finish the job. Then somehow, impossibly, she found herself standing on the beach in Norway all over again, albeit two Doctors this time. The first Doctor still couldn't finish the sentence that'd been interrupted, but the second did.
This time, when the first Doctor disappeared on the beach once more, she wasn't standing alone.
Brief synopsis of your character's personality (100 word minimum): The first thing one would likely notice about Rose is her genuine kindness and her compassion for all things, whether or not others would consider them worthy of compassion. When she first met a Dalek--who was thought to be the last of the killing machines who ravaged the universe--she felt sympathy for its plight, and even after witnessing it kill several people, she still appealed to its reason to stop the killing. Because of her compassion, the Dalek actually absorbed some of her DNA, and became capable of reason and mercy itself. In the same way, her belief in the Doctor's better side, even when he tried to kill the repentant Dalek, dragged him out of his dark depression and made him a better person, and the sort of hero she saw in him.
Rose has a strong moral center, and an equally strong will. She will not deviate from what she believes is right even if the culture and morality of the times around her are different. She will fight with anyone, even the Doctor, to maintain that. When the Doctor wanted to give up Cardiff's corpses for the Gelth's use, she challenged him and refused to give way even when he insisted her morality was inferior. Likewise, she refused to accept that the Ood of the Sanctuary Base could want to be slaves, despite the base residents', the Doctor's, and even the Ood themselves' insistence that they really did live to serve. Similarly, when the Doctor appeared indifferent about Mickey's possible death, or the danger her mother was in by the Slitheen, she was quick to remind him that the two were important to her as much as they weren't to him.
Rose is never afraid to speak her mind. Whether it's speaking out against the flap of skin claiming to be the 'last' human in the year five billion, insisting Gwenyth open up about boys, shouting the Doctor down when she feels he's stepped out of line, teasing the Queen of England, calling Sarah Jane out on what she felt was underhanded behavior, or giving her alternate mother and father unsolicited advice on their failing relationship, she'll tell it like she sees it to anyone anywhere at any time. She is capable of tact, and doesn't generally set out to hurt anyone's feelings, but her temper and especially her jealous streak (most present when things come to the Doctor, but not exclusive to him) can circumvent that. For the most part her temper and her jealousy tend to flare up and then fade fairly quickly, once the irritant is removed from her presence.
More than simply her stubbornness, however, Rose has an indomitable will. She never quite gives up, partly because of her willpower, and partly because of the many impossible things she's seen in her travels with the Doctor. When the Doctor sent her back two hundred thousand years into the past and locked the TARDIS, she took on the entire time vortex just to get back and help him. When the Doctor sent her away to another universe to protect her, she turned around and came right back, regardless of his protests. And when she fell through and found herself trapped in the same parallel universe, she built a machine to go back--despite the Doctor's insistence that it was impossible--and spent two years hopping across dimensions and universes just to find a way back to him again.
Unfortunately, her stubbornness does not always work to her advantage. Her strong will is indiscriminate, and her penchant for speaking her mind is nearly likewise. When she was trapped on the Sanctuary base and believed the Doctor had fallen to his death, she stubbornly refused to accept that he was really dead, or to leave him behind even if he were, and had to be sedated and dragged onto the shuttle, which nearly got the other survivors into trouble, when their unconscious adversaries started to stir because of her delay. Afterward when she woke in the shuttle, she nearly forced them to turn the shuttle around and drop her off, despite the fact that it would endanger all of them to do so. As it turned out, if she'd had her way, she would have missed the Doctor's rescue and fallen into the black hole with the rest of the base-or possibly have doomed the rest of the survivors instead. Her insistence on finding a way back through to her proper universe could very well have endangered both universes, or gotten her killed in the process, as the Doctor had warned more than once, but she pushed onward regardless. While her strong will can be seen as admirable, and the Doctor often sees it as such, it also often lands her and those with her into trouble, and could very well one day land her into worse than she can handle.
Furthermore, when she spoke up to her alternate mother about the failing marriage between she and Pete, she plowed right into personal territory and incurred Jackie's wrath. If the Cybermen hadn't chosen then to attack the mansion, she and the Doctor would likely have been thrown out onto the street before they could do anything to help. Speaking up to her alternate father about herself only served to drive him away, and if not for his meeting with her own Jackie, would have ruined any chance she had to adopt him as a father.
Rose is curious, impulsive, and doesn't always think before she does things, especially if something catches her attention. She makes her own decisions about things, and rarely waits for anyone else to make them for her, but they are not always the right ones to make. While her compassion for the Dalek in Van Staten's basement changed it, because she didn't think to ask the Doctor about it first, she caused its release and thus the deaths of everyone on the lower levels. She often wanders off on her own while on adventures and this has more than once caused her trouble, such as when she investigated the sound of a young boy and found herself hanging from a barrage balloon in the middle of the London Blitz. When she chose to investigate the basement of New Earth's hospital, she fell into the Lady Cassandra's trap and not only got herself possessed, she was nearly killed. Exploring the Madame de Pompadour against the Doctor's instructions spaceship got both she and Mickey captured and nearly dissected. Following a lead about the strange televisions without the Doctor's support got her face/soul absorbed by the Wire, and left her fate in the Doctor's hands. Intervening to save her father's life when he was meant to die nearly destroyed all of Earth, and even temporarily caused the Doctor's death.
While she does learn from mistakes, and becomes quite capable on her own, she never loses her curiosity and her impulsiveness. As a rule, she always follows her gut instinct, and won't deviate from that even if it's not wise to do. Even if the Doctor or others tell her not to.
Despite Rose's kindness and compassion, Rose can be a fierce woman. If she feels her moral center has been impinged upon, she will stand up for what she believes in, no matter what. More than that, if she feels that the Doctor is in danger, she will do whatever it takes to help or save him. In fact, she is one of only three companions of the Doctor who is willing to kill for him, without regret. She destroyed the Dalek fleet with the time vortex and later flaunted it to the other remaining Daleks, she sent the Beast--still in Toby's body--into the black hole without blinking, just to ensure he would be trapped there, and though from her point in time she hasn't had the chance to, would easily kill more Daleks in her search for the Doctor, and to protect innocents.
She differs from his other companions, and indeed most people, in that she does not hesitate or regret if the only way to save people is to kill whatever threatens them, even if she doesn't leap immediately to the concept if there is indeed another way presenting itself.
Rose is capable of both extreme selfishness and extreme selflessness. When she cares for a person, that person or persons are her entire world, and in returns she expects the same, even if it's unreasonable to expect it--such as her expectation that Mickey would wait at home for her while she traveled the universe, or her idea that the Doctor had only ever and would only ever travel with her. While she holds great devotion to the people she loves, if her love fades, so does her devotion. After starting to travel with the Doctor and growing distant from Mickey, she fails to consider Mickey's feelings except when he spells them out to her, and even then she often disregards them when particularly self-absorbed. Likewise, when the Doctor regenerated and changed from the familiar face to a strange new man she hadn't yet accepted, she lamented that the Doctor had left her-and in the Doctor's words, gave up on him-while he was in his regenerative coma, rather than feeling concern for his condition. Despite her mother's reluctance to leave her behind, she refused to stay with her mother if it meant leaving the Doctor, even if that meant never seeing her mother again. It's not to say that she always disregards the feelings or wishes of others, especially those that she cares for. She is an empathic creature, but in times of emotional crisis, or when her own feelings are strong enough, she is likely to disregard anything conflicting that, whether it be Mickey's desire to have a conversation not centered on the Doctor while the Doctor is sick, or the Doctor's desire to see her safe above all things when that safety means separation from him.
And yet, at the same time, for those that she loves, she will give up anything. When the Doctor first asked her to come with, she said no even though she wanted to go, because she felt that Mickey and her mother needed her. When Mickey wanted to stay behind in the parallel universe with his alternate grandmother where he felt he belonged, she let him go with only token protests and a tearful goodbye. When she chose to travel with the Doctor, she gave up her world, her home, her family, and her life to be there for him for as long as she lived. More than once she made it clear that her own happiness rested with the Doctor's well-being and happiness, and his continued presence, rather than that of her mother or Mickey, or even her long-lost father.
Furthermore, it's not just the people she cares deeply for that she will make sacrifices for. She is more than willing to give up her life, health, and well-being to save the world, the universe, or simply to protect a few people. She insisted that the Doctor perform a risky maneuver to save the world from the Slitheen plot even though it very likely would have resulted in her death, and despite the fact that letting go of the magna clamps would very likely result in her death (worse, in being trapped in an oblivion the Doctor himself characterized as 'hell'), Rose let go to fix the lever and ensure that all of the Daleks and the Cybermen would be flushed from the universe. Indeed, if not for the last minute return of Pete, she would have sacrificed her life to ensure the completion of the void program.
Yet, at the same time, when her stubbornness combines with her selfishness, she can drag others into danger for her own purposes, such as her insistence-to holding the pilot at gunpoint-that she be left behind with the Doctor. Her actions slowed and distracted the crew, and if they had been successful, would have very likely resulted in either their deaths or the release of the Beast to the universe. While it is rare for her stubbornness an her selfishness to combine to the point of harming-or nearly harming-others, it tends to be a case of strong emotional distress, even to the point of hysteria. She is fundamentally a good person, and most times will not hesitate to sacrifice herself if the situation calls for it, when caught in the wrong way-often if it involves the Doctor in some way-she is more likely to take whatever path she feels is most beneficial to the Doctor, preferably involving herself, regardless of whether he would agree.
While Rose is no genius, she is clever. She takes to new things quickly, and learns intuitively, and is highly adaptable, even to things that seem completely mad to her. When it comes to matters of the heart and emotion, she has an innate ability to understand and relate to almost anyone, and with that connection, she can help. From providing an ideal companion to a lonely nine hundred year old immortal, to leading an abandoned Dalek to peace, to leading an alternate Donna to realize her potential even without the Doctor's presence, helping people is something that comes naturally to her. She picked up a good deal about alien culture and technology on her journeys with the Doctor, and more than that, she picked up a good deal of the Doctor's leadership skills. When separated from him on the Sanctuary base, she organized the survivors together and took charge of the situation, saving as many people there as she could, and when dealing with the Isolus when the Doctor was turned into a living cartoon, she worked out the answer to how to help the Isolus get home before it could turn the rest of the world into drawings as well, and implemented the plan on her own. All of these things work together to make her a prime candidate not only for Torchwood work but for UNIT, which she also took charge of when interacting with them.
Rose is, and always has been proactive and resourceful. She doesn't wait for permission, she doesn't just run away from danger and hide, and she doesn't sit by and let things happen. Not even when she's told to sit and wait. She doesn't just wait to be rescued unless she has no other choice, even if it means getting into more trouble, and she doesn't simply give up and give in to self-pity and misery. She orchestrates and organizes and leads if no one else will, she fights even when no one else stands, and will use whatever she's given to do whatever she needs to.
Her years with the Doctor taught her a number of his mannerisms without her quite realizing it. She refuses to be saluted, she knows how to ramble and talk about nothing to distract or defuse situations, she can make the tough decisions when she needs to--and know when those times are, and can handle herself completely independently. The gentleness, innocence, and the cynicism that she originally possessed when she met the Doctor melted away to something harder and stronger over the years, and the innocent disbelief changed to an understanding that anything in the universe just might happen. Even if the Doctor himself says it won't.
Stats
Age: 26? It's hard to tell with the time travel, differing speeds of the universes she's been in, and the occasional conflict over when she was actually born.
Appearance (please be sure to include any distinguishing traits that you want other characters to notice, .e.g. scars, eye color, particular jewelry): Slim, moderately tanned, brown eyes, dyed blonde hair, athletic but not muscular. She tends toward colorful but pragmatic clothing, and fairly simple hair styles now. She always wears her hoop earrings...but for the most part, there's very little specifically about her to stand out in any physical way.
That said, she carries herself with all the confidence and experience of a highly capable leader.
Icon (100x100 pixels, preferably textless, good quality icon for cast list):
http://l-userpic.livejournal.com/108021040/20078300 Game Information
What is the point of your character's canon in which you are introducing your character? (Year, after or during book #/comic issue/television episode, etc.) : About a year post-4x13: Journey's End
Is your character alive or dead at the point of entry to the game?: Alive
What skills does your character have?: She's very good with alien stuff. She might not be able to work highly technological alien things, but she'll have about as much chance of figuring out a device and recognizing what its meant for as most people would human things. She's also pretty experienced and knowledgeable with parallel universes and timelines. She's also got some knowledge of physics, since she helped build the Dimension Cannon, and an undetermined (but undoubtedly passing) familiarity with the TARDIS systems, given she helped study and work with the TARDIS with UNIT for those two years. As far as 'special' abilities go, the artron energy she's saturated in makes her immune to most diseases, and as a by-product of travel (likely due to the energy) she can remember things about her own personal timeline being changed such as multiple versions of her father's death, and remembering the previous version of a timeloop. Erasing things from her timeline isn't a sure thing, either.
Your character will find 10 personal items in their room that the island has placed there. You may only include things that your character would have canonically. Please list them here. (Clothing need not be included as it is automatically provided. Any special articles of clothing, however, e.g. a team uniform, must be listed):
TARDIS key necklace,
Black Leather Wallet with:
Torchwood ID Card
Two unlimited credit cards
About 53 pounds in money-shaped things
A photograph of Jackie and Pete and Tony
A photograph of herself and the Metacrisis Doctor
Torchwood stun-gun thing (1/4th the size of the BFG, 1/4th the power, it stuns organics briefly, rather than harming them outright)
A potted baby TARDIS coral. It's about 5 foot tall and looks like a little coral Christmas tree at this point, the dirt just keeps it standing, its 'plant food' is mental stimulation. (Like talking to a plant, except thinking at it) It's not old enough to do anything at all yet, and it won't be able to interact at all for another year, then it'll be another year before it's actually theoretically operational, and not just...essentially making baby noises. Right now it just sits there all full of promise and temptation and looks cute.
A black slide out cellphone. The SIM card has been changed around so it can access any cellphone satellites anywhere, even across time. The only time it's failed before is when she was stuck under a black hole that ate up all her signals. It's also depressingly useless to communicate across realities with Still, if she were in some reality where no such satellites ever exist, or faced with something specifically jamming it, it's likely it wouldn't work either.
----
Entrance Post:
Every single time they say 'routine mission', she packs extra supplies. Generally because they're always lying. The actual routine missions go to less valuable members, and the faux-routine ones are missions they're not sure she'll take otherwise. Oftentimes they're her favorites.
Someone must have mixed up the office mail, because she's never been on a more pointless or boring Torchwood 'mission' before. Her expertise and her mind would be better engaged staying at home filling out paperwork and going over broken alien toys than wandering around Turkey following wild geese and a phantom story about a missing Torchwood. There's not even any clues lying about to keep it interesting.
When the sun goes down without one single indication there's anything in the country, let alone the tiny city she's been assigned to, she feels no remorse in calling it a night and renting a local hotel room. She hopes that the morning will bring something new...but she doesn't quite expect 'new' to be an entirely different building. She also doesn't expect the 'new' to happen while she's in the middle of signing a stack of boring paperwork. After all, it can get pretty boring but...generally speaking she doesn't just pass out while doing it and entirely forget she did.
Also, she doesn't generally wander out to the lobby of a strange hotel and write herself a note before passing out while writing paperwork, either. Yeah.
Okay maybe she was wrong about there being nothing remotely interesting in this city after all. If in fact she's in the city at all anymore, which...there's no proof of yet, because the hotel she'd been staying at didn't have a lobby at all.
She frowns, once she stumbles her way to her feet, and picks up the envelope. That's definitely not any handwriting that's familiar to her, so...note to herself seems unlikely. And, once she opens it and takes out the few things in there...there's not even a note at all, just a hotel room key--definitely not hers--and a map. Presumably to the room? Or not, it doesn't actually say.
She huffs. "Cryptic? Really? I come all the way out here and the best you've got for me is kidnapping and really cliche cryptic clues?"
Still, even if it's cryptic and not all that imaginative, it's still better than what she had before. As much as she might be frowning and fussing about it, she forgets to even check in with Torchwood--or how long she's been out--before she sets out on the path she's apparently supposed to follow. Chances are, whatever this thing is, there's adventure to be found at the end of this map...and why would she ever keep adventure waiting?