(1) Obligatory Application Post

Jan 17, 2009 20:50

Character Name: Souji Seta
Series: Shin Megami Tensei: Persona 4
Age: 17
Canon: Souji Seta has grown used to many things because of his parents' work: making new friends, living in a new town, and then leaving it behind and repeating the process again. However, when they decide to work abroad and leave him with his Uncle for the year they're away, things take a turn for the unusual. Cue Inaba, a small rural where two linked homicides cause a stir of panic among its community. To solve the mystery and stop the culprit from claiming more victims, Souji and his friends use their newly-found supernatural abilities called Persona (a powerful embodied reflection of themselves) and travel into the bizarre TV world in search of the truth. To secure strength for the impending battles Souji gains "Social Links," these bonds with others are the source of power for his Personae, and shape his relationships throughout his journey.

His friends have many ways to describe this silent protagonist: honest, reliable, level-headed, and always willing to lend them a helping hand, becoming support for all their emo woes and strange requests. Beyond some of his more serious qualities, he has an odd sense of humor, and on top of it, he's a bit of a dork. He finds pleasure in small things, like searching out expired items in plastic bags in the refrigerator to chow on to raise his courage, chilling with wild animals, taking odd jobs around town from hospital janitor to paper-crane folder, and singing department-store jingles with his seven-year old cousin. That doesn't mean that Souji doesn't have his moments of decisiveness. To those who test him, he's never without a sharp, witty response. He is able to stand his ground without question, holding fast to what he believes will lead him to the truth.

Note: Some of Souji's interpretation is also taken from the Persona 4 manga.

Sample Post:

This is the "Pride of Louisiana"? I'm not sure what my parents saw in this place, especially what sold them on sending me here. It's not that I have anything against the countryside. Actually, I like being away from everything, but this isn't what I was expecting. They said it would be good for me to have the cultural exposure, so maybe I should give it more of a chance. But bringing people here as suspects in a murder case? There's something more to this, something I'll need to find out for myself. I heard a passing bird mentioned something about an Elizabeth Sayre and what she's doing in this camp. Now that I'm thinking about it, that name seems familiar-oh, yeah, the brochure, she was the one who sent it to my parents. But looking inside, heh, you know, nothing seems to match the descriptions.

First of all, the arts and crafts cabin, which should've been a place to express myself, was like walking into the wild. What tipped me off? The two velociraptors crouching on the table with inquiring looks like they wanted my company. Uh ... I expected something rustic, but something mesozoic? It was something straight out of a wicked sci-fi novel. Hey, dinosaurs are pretty cool though, and spending time with them wasn't bad. That was, until I finished my paper maché robot and the dinosaur sitting next to me ate it. So much for "camp activities that will change your life." All I have to show for it is half-digested construction paper.

As if not being able to take advantage of arts and crafts wasn't enough, I couldn't find this food the brochure was talking about. So much for getting an omelet, a steak, or even a grilled-cheese sandwich like in the two-page spread, because all they had was Tuesday's Soup. I shouldn't have expected much, this camp can't even get American food right. But despite what looked like a toe floating in the middle, bobbling up and down like a buoy, I decided to eat it anyway. Stomaching the first half was bowl was clockwork, but, uh, it looked like it was getting deeper and deeper after that, and somewhere between the halfway mark and the bottom of the bowl, I passed out. Waking up on a bench staring at the Mess Hall ceiling was interesting, and I'm surprised that the soup wasn't used as a method of homicide make me the meat for next week. This whole thing was handled so casually that I can't help but wonder about a connection to the murder.

Maybe there's more to this. I should pay attention to this last part of the brochure, because it looks like it's catered toward me. It's a sticker that says something about expanding my Social Links, but I can't pull it off to see the writing underneath. It might be a hint that I should find someone to talk to. So, should it be the sick-looking girl under the panty tree or the tentacle waving at me from the lake? They both look like they're in need of a little support. They might even know something. Heh, I should probably look around for more connections, so I can find someone trustworthy who's familiar with the murder. I figure that the person that Sayre-san lost must have been important to her, or she wouldn't be sending brochures halfway across the world so she can keep persuading people to enroll in her camp. Since I'm stuck here, I'll learn the truth for myself.

49 in! 5 out! 90.7%

!ooc, !application, take that the truth

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