Saturday was LARPing--Devil to Pay and The Prince Comes of Age were running at WPI. I had played in Devil to Pay but not Prince, and Matt had played in Prince but not Devil to Pay, so we both went down to Worcester for the day.
During the run time of Devil to Pay, I played Race for the Galaxy with Mel and Will in the basement of Alden Hall, and had Mel and
redfishie play "Dress Up Lise" to decide what I should wear for my game that night. I was supposed to be coming from a Persian-inspired culture, but I had nothing in the least Persian. These ladies, however, did, and were able to come up with some good accessories for me.
If nothing else, I looked great for my game!
There was a funny/odd moment of standing around in the ladies room with a bunch of other women who were playing in the game--Alison, Parker, Natalie B., Tess D.R., etc--and all of us talking about how we were terrible at being girly, didn't know how to do makeup, etc, etc. While doing makeup. I've come to realize that most women--myself included--are terrible at judging their own skill with this sort of thing. Maybe we think there was a secret Makeup 101 class we all slept through in college.
I... have to say, I didn't have much fun in Prince, although I'm not sure it's the fault of the game. I am deeply in an antisocial/introvert mood right now. I was cast as Jinjiera Firouz, one of the royal suitors, and as such, probably should have played it A LOT more aggressively. Since I was trying hard not to be Princess McClingy, this meant that I only rarely got a chance to talk to the titular Prince (played by Cam), which meant I failed at my only tangible goal. I didn't even get to [spoiler] the [spoiler] because I was unconscious, and so my [spoiler] had to do it, instead.
At the end, Bernie (I think?) told me how in previous runs
hazliya had played this character as incredibly domineering, and thus had been successful at getting the prince to choose her. Clearly that was how I should have played it. But... I'm enough like that in real life, maybe ;)
In conclusion: blessings of Bonten upon you!
--
This Sunday I... played an embarrassing amount of SWTOR.
We had the whole team (
lightgamer, Chrisco), so we tried our hand at a level 55 hard-mode, even though we're not all that greatly geared yet. We rolled the group finder roulette wheel, and came upon Cademimu.
I remember this flashpoint--back when Mel and Will were still playing, we ran it on story mode (it's normally a level 30s? 40s instance? I think?). Anyway, I remember dying to the elevator. Repeatedly. I also remembered the whole "exhaust" thing that the final boss did. (A "don't stand in the bad" mechanic that I didn't really understand until Chrisco said, "We're basically at the bottom of a missile silo, and you should look to the jets above us to see what missile we need to not be under").
It was hard, but we got through it, although we skipped the challenge boss. I think that's going to require our dps to be a bit better geared; he has an absurd amount of hp, and we need to burn through all that before he can do too many waves of his "pull people in and then Force awfulness" trick, which is a lot to heal through.
Aside from him, we had the toughest time with the first boss ("He's a cyborg officer of the law. He's a robot vigilante! They fight crime!"), and the last, mostly due to mechanics/positioning.
But we did it!
Sadly, I did not get any gear out of it :(
I also played some Val this weekend, getting her to level 42 and off Hoth. Man, this storyline is so so great--better than any others I've sampled. I loved the flirtations with the Chiss Aristocra Saganu, and the "Are you sure that's all you want to say? I might never come back" kiss.
Afterwards I realized I had Vector--who I am trying to romance--out through this whole thing, and I said, "Hey, that didn't even get any negative from Vector!"
To which Matt replied, "Hon... if there's any companion who'd be all right with polyamory, it'd be the guy who's part of a hive mind."
On that note, have I mentioned recently how much I like Vector? 'Cause I do.