Now you're thinking with WarpZones.

Jun 02, 2007 14:44

Introducing DM-LP-Gravometric, an Unreal Tournament 2004 map which says "hey, we had so-called 'portals' back in UnrealEngine 2!"

Making the metacube, which you can find via the short passage from the AVRiL pickup, or directly below (or is it above?) it on the "other" floor, did cause a certain amount of brain hurt. Because WarpZones require overlap, the metacube is made out of Y-shaped pieces, and working out how to make those interact was fun.

(Bonus points if you can spot the mistake in that version of the paper notes. I needed to make polystyrene cubes to discover it, which allowed me to focus on any one sub-cube, take its adjacent cubes, and rotate them such that their base ['X'] was actually down.)

Also, I've updated FreeChain to version 0.2. You can now actually set up players properly. So go find some friends and play it!

gaming, code, chaos, freechain, arty

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