Once upon a time, not in the far too distant past,
lauriethemuppet and
simkittensims were talking on that fancy thing they call the internet and musing about how they liked the idea of round robin legacies because it meant you weren't stuck with a family so long that you would get bored with them. They then mused about how it would be cool if they could get the family back in later generations and play them and then pass them on again. One thing led to another and soon they came up with the awesome idea to do a joint legacy, where two people pass the legacy back and forth, each one playing a generation and passing it on, only to receive it back a generation later). Then they mused about how it would be funny if they named all the sims after deities/gods/goddesses since it is, after all, a game in which we play God. Furthermore they thought that it would be even funnier, and perhaps a tad ironic, if they did an ISBI. They had both been itching to do one for awhile, and thought it would amusing if a family of gods, in a game about playing God, were treated unlike gods.
(
And thus begins the story of the Gottheits...66 JPGs over at simkittensims's journal)