Two Hat Trick

Jul 31, 2008 18:28


Laurel made two hats today at the Auric Sandbox. This is significant, not because they are marvels of simulation and accuracy, but because they're the first real attachments I've ever made that could be used for the purpose built. The 2nd hat is a bit bright (it used blue fusion texture). Both just use two prims - the one above is a hemisphere on top of a ring, and the other hat is two tapered cylinders.


   


I find building in 3D a little frustrating. I've used programs like Blender and Sketchup outside SL and I always have the same problem in interpreting visual cues - everything looks right until I rotate the viewpoint and discover that the bits are all out of synch in one dimension or another!

Oh well, 'tis the only way to learn (now to learn how to add a hat band)!

second life, 3d

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