Plotting Post: It's Got Teeth

Jul 13, 2011 08:24

Good day, Barglings! I know that you’re all aching to know what our upcoming port is. It’s called “It’s Got Teeth” and there will be DINOSAURS! Because dinosaurs have teeth, you see.

So, we’re going to be taking this in a Jurassic Park type setting. Strictly movieverse though and much simplified. A jungle, on an island, with DINOSAURS. The point is to trek from the middle of the island to the beaches, where you will be picked up again by the Admiral. You will encounter lots of dangers along the way, including electric fences that may or may not be on, obstacles that need to be hurtled, and anything else you can think of! You have four days to get through everything, so good luck!



Background
Years and years ago, there was a park, called Jurassic Park, built by a company who found the technology to bring back dinosaurs. They wanted to give them a way to exist and, of course, make some money on the side from it. But the place was abandoned after a disastrous beginning.

However, the dinosaurs lived on and the structures remained behind to tell the tale of it all. Fences, a visitor’s center, dinosaurs living out their natural ways in their natural habitat.

The Story

As soon as your character disembarks the Barge, they will be transferred to the visitor’s center with their group (more on that later). They will then move out, through the jungle, through the old park, out towards the beaches, where the Admiral will pick them up.

They will encounter several types of dinosaurs. Here’s a video linke for those who prefer it. Now then, you are NOT bound by these species. Feel free to bring in any you feel would be appropriate to the setting. We’re not going to be picky about it.

Powers and Communicators

Powers will work just as they do on the barge. There is enough tree cover for our vampires to stay out of the sunlight. Inmates will have their powers restricted just as they are on the barge.

Communicators will work the same as they do on the Barge.

Groups

Now then, this is designed to be a warden/inmate port. YOU MUST PAIR UP WITH YOUR INMATE/WARDEN FOR THIS IF THEY ARE BOTH GOING. Those who are unpaired or have wardens or inmates on hiatus or who don’t want to go can tag along with another pair. Or two pairs can go together. This needs to be decided in this post, as that’s the group they’re going to be arriving with. You don’t have to stay together the entire trip, either.

THERE SHOULD BE NO MORE THAN FOUR PEOPLE IN THESE GROUPS.

Also, we’re starting this on the sixteenth. That’s the day AFTER pairings, which gives you guys a chance to get sorted before this port. We’ve had several new people arrive, so please take a look at the Warden and Inmate Pairing post to get sorted!

Any other questions? Comments? Post them here!

plot, port

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