Blood and Thunder. The battle Report

May 24, 2006 17:18

The battle report, it's about time.
Well this week's match up was
Pirate Queen Scar

vs. Amon Ad Raza

Cryx got to start and got the advantage of going first.  He moved his army as rapidly as he could tward the center of the map.  I responded like wise by using the mobility spell to speed up Amon's Jacks to they could rush to the center, and the river.  I put Eyriss 
 on top of a tower, her goal was to act as a decoy to divert attention to her.  Though her secondary goal was to create havock.  She acomplished this and was killed quickly.  Sorry elf, but you were a sacrifical peice this game.  From there I proceeded to march my army to the river with accelerated jack running.  My infantry reached the river first and hunkered down.  My goal from here was to prevent his army from cossing.  The ever expendable Sennachal 
camped out there.  His goal the same that and slam around jacks, and tough models.  With his ablity to come back from the dead he's a tough cookie to kill.  The jacks.  A gaurdain chosen for it's Arcnode, a Vanquisher, and a Castigator.  Once Amon reached a postion within 12" of the river He entered meditative stance.  Giving him 2 extra focus points, and automaticly boosting his spells freeing up focus for the jacks.  With Syngergy cast and the choir switching to infusion things got nasty.

The end game.
From here the game was just about over.  With most of his army dead Skar couldn't get to amon to bomb him when the Vanquisher moved into position and fired it's flame blecher cannon the attack was boosted to hit but was also reciving +5 to the roll from the choir (+2), and (+3) from Syngergy.  The damage was at +6 (+4 from synergy) and when I rolled as 15 on the dice, an undamaged scar faced 34 damage from one attack, and was done in.

warmachine, games

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