[ PLAYER INFORMATION ]
Player Name: Ashley
Age: 27
Timezone: CST
Personal Journal:
ashiri_chan Contact Information:
AIM/Plurkr: FiendishFanfares
Email: ashleylabrasseur@gmail.com
I already have more than the required threads for all my characters for AC this month as well. I can email you the links after this next AC if you need me to. I have passed a total of three since joining. <3
[ CHARACTER INFORMATION ]
Name: Lady, aka Mary
Age: 18
Gender: Female
Fandom: Devil May Cry 3
Timeline: Shortly post-game
History:
http://devilmaycry.wikia.com/wiki/Lady Character Personality:
At first glance, Lady comes off as brash, stubborn and somewhat impulsive. Some might say she has an attitude problem, but her life has been a harsh one, and has definitely rubbed off on her. Her father’s incredible betrayal and the murder of her mother have left deep scars on her psyche, though she deals with them as best she can. She has difficulty forming lasting friendships and deep emotional bonds because of this, as she is incredibly hesitant to put herself into a position where she could be hurt like that again.
Lady usually acts cold and uncaring, focusing only on the goal of killing demons, as they were the root of her problems after her father became obsessed with them. She does have a deep emotional side that she tries very hard to keep hidden, but she will break down and cry when she is under extreme emotional duress. As hard as she tries to appear tough and unbreakable, she’s still a regular human girl deep within, and will eventually break under the weight of heavy pressure.
For those that manage to earn her trust and respect, she will occasionally open up around them and act a bit friendlier. Dante is the biggest example of this, as he helped her in her mission of revenge even after she called him horrible things and shot him multiple times in the face.
If, however, you get on Lady’s bad side, she will hold a grudge for a very long time. Very little will get you back into her good graces, and she will not be quiet about it. If you betray her trust completely, especially by hurting anyone she’s come to care about, expect her to come after you, as her thirst for revenge often becomes her more important driving force.
Though she keeps this fact deep, deep down and would never want to admit it to anyone, Lady is actually incredibly lonely. Her family is gone, and she literally has no one left to turn to. Making friends is hard for her due to her past, and she specifically holds everyone at arm’s length despite her growing need for companionship. The closest thing she has to a friend currently is Dante, and she still doesn’t truly trust him. Even if they eventually came to work well together during the events within Temen-ni-gru, that doesn’t mean she believe he’s entirely embraced his human side. He still has demon blood running through his veins, and she’ll kill him if she has to.
Character Abilities:
Despite being a normal human, Lady is in incredibly good shape. She is extremely agile, being able to flip around, dodge, and perform all kinds of aerial maneuvers. She is also extremely strong for a girl her size, able to easily wield the Kalina Ann (a large custom-built missile launcher) with two hands.
She is tough in a fight, though not as strong as the half-demon twins she fought both against and beside. Lady is still human, so her reflexes are simply above average, but that doesn't mean she can’t take out scores of lesser demons without batting an eyes. She is very skilled with handguns, able to dual wield them with efficiency, and can reload them in a split second.
Her stamina is also highly above average for a human girl. She can stay active for long periods of time without tiring, though eventually fatigue will set in. How much of her stamina is dependent on sheer willpower and determination in not entirely known, but even without it, Lady is very fit and does not tire easily.
Her abilities are dedicated to combat, as she had given up essentially everything else about her life after her mother was killed. Exacting revenge against her father for his betrayal was the obsession of her life, and it consumed everything else. She also has at least decent skill in metal working and explosives, as her missile launcher was tweaked by herself.
Character Weaknesses:
Lady is almost in a constant state of anger, and this severely hampers her ability to get along with people. She’s often rude, impulsive, quick to judge, and is kind of an overall bitch. She has an almost complete inability to truly trust anyone, though if you prove to be on her side she might let you watch her back. Secretly, though, she’s always assuming that any trust she gives out will be betrayed, and this keeps her from forming real friendships.
Being a human who is always barging into incredibly dangerous situations comes with its consequences. She heals at a rate identical to any other human, though she has no fear of being wounded. This is a weakness because she doesn’t know when she’s in too deep, and has little regard for her own life. Lady isn’t afraid of death, and some might think she’s actually looking for trouble on purpose. It isn’t that she has a death wish, she just isn’t avoiding it. If she goes down in a blaze of glory trying to rid the world of demons, then so be it. Being a reckless teenager, she seems to think she is somewhat invulnerable, and no injuries thus far have made her see the error in this thinking. That isn’t to say she won’t run and live to fight another day if she knows she’s in a tough spot, but she’ll continue to throw herself into battles headfirst until she rids the world of demons, or dies trying.
Lady is also bad, in general, with social interaction. Very few people can relate to the life she’s led, or the horrors she’s seen, and it shows.
[ WEAPON ONLY SECTION ]
Why your character should be a Weapon:
Being that Lady relies on various different kinds of weapons in order to fight, it is ironic that she should become a weapon herself. She turned a simple missile launcher into a special and formidable tool of destruction, and it seems appropriate that she be able to turn herself into the item that she relies on so frequently.
Also, I think this will help for forcing her to cooperate with other people.
What is your character's Weapon form?:
Lady’s weapon form is the Kalina Ann, a personalized rocket launcher that Lady altered herself. Her mother’s name is carved into the handle. At the front of the launcher is a large bayonet that can also be shot and used as a grappling hook.
http://images.wikia.com/devilmaycry/images/e/ee/KalinaAnn.gif Missile Shot- This is simply a basic missile attack, though instead of firing an actual projectile, the Weapon shoots a mass of Soul Wavelength that explodes on impact. The color of the ‘soul missile’ is dependent upon the Meister using the Weapon. This attack does not take great resonance to use, though it will increase in effectiveness as compatibility increases.
Impale - A basic attack with the bayonet at the front of the Weapon. The blade shoots out in a straight line, still connected to the main portion of the launcher by a thick chain. Can be used to both attack enemies and as a grappling hook.
Homing - A passive ability of the Weapon. With good resonance, shots from the Kalina Ann will be able to track and follow their target until they connect with it or something else in the way.
Scatter Shot - Once fired, the ‘soul missile’ will split into several different shots, each with the ability to explode individually. Lower resonance will only allow for the shot to be split into two or three, and will fire in a straight line. At best or perfect resonance, the Meister can simply fire the Kalina Ann upwards and the missile will split up to 8 times before raining down on the target or group of targets.
[ SOUL INFORMATION ]
Soul Description: Brave, bitter, determined, impulsive, lonely, temperamental
Soul Appearance: Lady’s soul is a dark grey color, like the color of metal, and is relatively average in size. Its right eye is a blue-green color, while the left is somewhere between red and violet. There is a thin scar running horizontally across the face, where the nose would be.