Busy, busy, busy

Nov 03, 2012 19:59

I'm taking the month off from my contract at the library to focus on getting the black belt, and given that workouts and running routines are keeping me fit, I should be ready barring unforeseen circumstances. That said, today's classes focused on the tempo of the sword form to improve the slow/moderate/blast speeds at appropriate points. Previously my efforts were okay, but today's session solidified it into an elegant, dynamic form that somehow remained hidden from me.

To help with the training at home, I've cleared out the downstairs even more than it was to give me LOTS of room to do forms. It's a bit inconvenient to do weapons forms right now as there happens to be a lot of junk in the way, but B-kun promises to help analyze/dispose of most of it tomorrow.

Sorry, I'm a bit distracted. Our lil' girl cat, Ioliel, is lightly snoring next to me with an almost gentle *sigh* on each exhale. It'd be downright adorable if she wasn't such a hellion today, but it's still cute.

B-kun and I went to see Wreck It Ralph with heypyro and a host of other local guys last night. Fun movie, well paced, a bit too saccharine at times, good comedic timing, and plenty of cameos to keep any gamer's eyes actively looking at all the background characters. 3D added some nice layers to the race scene, but it's not a requirement for viewing.

I've been plodding through Darksiders II for the Xbox 360 with mixed reactions. Using the formulaic progression found in the Zelda titles, the rich settings and spooky background like the Legacy of Kain series, and the loot-collecting properties of MMO's like Warcraft, I can see how the dev team at Vigil took the best aspects of many games to create a reasonably fun title. Sure, it's a visual treat and a heroic tale, but the core mechanics aren't different enough to make the elements distinct from the inspiring games. At one point I acquire the Deathclaw ability. It's all glowy purple and ominous and whatnot, but it's little more than the Hookshot with a fresh coat of paint. Not to say that Vigil didn't try, but I think there could have a bit more innovation here.

Let me add that some of the missions/plot points are annoyingly tedious and feel like busy work; King X wants me to acquire his 3 Y's before he can get me to plot point Z. However, Y2 wants me to find his 3 lost A's before he'll come with me, all of which are IN HIS OWN MAZE. You'd think he'd know where they are, or at least have an easier time finding them than I would, but, no, like all protagonists, I must do everything for everyone despite being the Death, one of The Horsemen of The Apocalypse. Seriously? Fetch quests? Yawn. Gripes aside, it's a fun treat with plenty of customization available, tons of optional side quests, and some impressive stages to admire.

games, job, kung fu, tae kwon do, just the two of us, movies, friends, countdown to black

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