App

Jul 05, 2011 13:32

[PLAYER INFO]
NAME: Stacey
AGE: 24
JOURNAL: thepenguinred
IM: thepenguinred
E-MAIL: littlegeekpenguin@gmail.com
RETURNING: May Parker | Spider-Girl

[CHARACTER INFO]
CHARACTER NAME: Slevin Kelevra | Bad Dog
FANDOM: Lucky Number Slevin (movie)
CHRONOLOGY: Post-film
CLASS: Anti-Hero. Keep the tags at least to start, then probably ditch.
SUPERHERO NAME: Bad Dog
ALTER EGO: Slevin Kelevra, mercenary.

BACKGROUND:
Slevin comes from the strange world of our Earth a la 2006. There are no odd physics or alien invasions, just regular corrupt cops and mob bosses. The story really begins in New York in 1979 when the family of young Henry, the one day Slevin, is brutally murdered by a newly established criminal organization run by ‘The Boss’ and ‘The Rabbi’. The instigating incident was that Henry’s father, Max, had gotten wind of the fact that the seventh horse in the tenth race at the Aqueduct racetrack that day was a ‘sure thing.’ A drugstore handicap had been arranged so that the horse, named Lucky Number Slevin, would win the race. Max, a lower-middle class worker sick of apartment living in Brooklyn, went down to the local bookie and placed a bet of $25,000 on the race. This particular bookie, unfortunately, worked for The Boss and The Rabbi, who decided to make an example of what happens when someone tried to shoulder in on their action without their permission. The Boss and Rabbi had everyone killed, Max, his wife, the horse, and, so they thought, Max’s son Henry. No one in the fledgling criminal empire wanted the job of killing a little kid, so the Boss and Rabbi outsourced, bringing in a professional assassin by the name of Mr. Goodkat to do the job. For whatever reason, when Henry turned around and made calm, quiet eye contact with Goodkat the self-described ‘world class’ assassin was unable to finish the job. Instead he took Henry along with him, thus setting the story into motion.

Henry lived the next twenty something years of his life with and being trained by Mr. Goodkat, at some point during this time adopting the name Slevin Kelevra (Slevin from the horse, Kelevra being Hebrew for ‘Bad Dog’). In 2006, Slevin and Mr. Goodkat returned to New York City for the first time to enact Slevin’s revenge against the Boss and the Rabbi, who were now running two separate criminal empires after the Rabbi attempted a coup against the Boss in 1984. Goodkat and Slevin killed the chief bookies of both the Boss and the Rabbi (one of them the very same bookie Max had placed his bet with all those years ago) and, after shifting through the books, picked the name of ‘a loser’ that owed both crime lords a great deal of money: Nick Fisher. Goodkat killed Fisher, and Slevin prepared to pose as an old high school friend of the man that was crashing at his apartment. Slevin then assassinated the son of the Boss, framing it to make it look like an agent of the Rabbi did the hit, knowing this would result in the Boss calling in Mr. Goodkat to ‘do the job no one else wants to do’ to assassinate the Rabbi’s son in retaliation. Goodkat was called in, took the job, and at the same time went to the Rabbi to demand twice the amount of money to kill the Boss instead of the Rabbi’s son. Goodkat also demanded that both bosses called in the debt owed to them by one Nick Fisher, resulting in Slevin being hauled before both bosses thanks to ‘mistaken identity’ and being unable to prove he wasn’t Fisher. The Boss, under Goodkat’s plan, ordered Slevin to assassinate the Rabbi’s son, while the Rabbi simply demanded that Slevin repay the money Fisher owed. Either way, Slevin was then able to enter both buildings at will, just as intended. The plan eventually climaxes in Slevin killing the Rabbi’s son, a large number of the Boss and Rabbi’s underlings being dead by Slevin and Goodkat’s hand, and Slevin finally getting his revenge against both the Boss and the Rabbi, killing them in the same way that they had murdered his father all those years ago by taping plastic bags over their heads. Slevin also shoots a police officer that had been investigating him through out the movie and who, it turned out, was a dirty cop that had settled his gambling debt with the Boss and the Rabbi over twenty years ago by being the trigger man that killed Slevin’s mother.

While all this is going on, Slevin develops a romantic subplot with Nick’s neighbor Lindsey, a coroner for the police. Sassy and enthusiastic, Lindsey takes to Slevin’s ‘mistaken identity’ problem like it’s a TV murder mystery and tries to help him solve the problems of what happened to Nick Fisher and why the mob bosses are after him, all the while entirely unaware that Slevin is behind everything happening to himself. Lindsey manages to stalk Mr. Goodkat, even getting a picture of him on her cell phone (rather a feat since not even the FBI knew what Goodkat looked like, all the police knew him by his code name alone). Goodkat notices, of course, and tells Slevin Lindsey has to be killed to cover their tracks. Unfortunately, Slevin has fallen pretty hard for the girl and confesses the whole story to her, then helps her fake her own death. Again, professional that he is, Goodkat figures this out and confronts the pair as they meet up at a bus station to leave New York forever, explaining to Slevin that he ‘understands’ why Slevin couldn’t kill her, alluding to his own inability to shoot Slevin when Slevin was a child. The movie ends with Slevin and Lindsey making their merry way into the sunset, Mr Goodkat presumably off to get back to his life of killing people for money, and the criminal structure of New York in total shambles.

PERSONALITY:
Even as a kid before all the emotional trauma and training as a professional assassin, Slevin was a hard person to shake-up. He was abducted from a racetrack parking lot by a strange man with a serious ‘70s mustache, driven out to the middle of nowhere, pulled out of the car to have a gun pressed against the back of his head, and still all he did was turn around calmly and make eye contact with his abductor until the man put the gun away and waved him back into the car. Once they were driving again, his only comment was to say that he wanted to go home. During the movie, Slevin claims to suffer from ataraxia, a total freedom from worry or any other kind of preoccupation, and while that likely isn’t strictly true, he certainly comes naturally close to it. Slevin is, very briefly, a very intense and confident individual. He has the ability to just roll with any and all punches, even the literal kind, and wait for his moment to act without developing any kind of panic, hysteria, or even overt agitation, and does all this with a kind of concentration and purpose that allows him to stay grounded rather than through an actual inability to processes the seriousness of the situation. From being interrogated by the police to enacting his revenge and suffocating the Boss and the Rabbi, Slevin always displays a kind of calm, collected aloofness to the situation going on around him.

Over this very stable core is Slevin’s most obvious personality trait: his mouth. The man just cannot keep it shut. A good deal of it during the film stems from the fact that he knows what’s going on, far more so than any of the other players, but mostly it comes from him being a natural smart ass. No matter the situation, whether chilling out in the apartment in a towel while the neighbor girl tries to go all Colombo on what happened to Nick Fisher, or being shown the frozen corpse of murdered bookie in a mob boss’s freezer, Sleven always has a quick comment or interjection to throw in. All of these comments come out with the same kind of off-handed, casual air as the rest of his interactions with the world, and he seems almost unable to stop himself from making them. He is punched and has his nose re-broken multiple times over the course of the film simply because he can’t help himself from rambling on, apparently having no concern for his own well being while doing so.

There are only a few times where he seems to be in control of his mouth: when around Mr. Goodkat, when confessing his past to Lindsey, and when he’s about to shoot the Rabbi’s son. All of these instances reveal a very intense, thoughtful Slevin that is very aware of his words and actions, as apposed to the apparently carefree mouthy Slevin. As noted in the first paragraph, no small amount of this is likely an innate personality trait as Slevin was a fairly collected, intense child, but this was built upon by the trauma of his family’s murder and then being raised by an individual as distant as Mr. Goodkat. Slevin very obviously looks up to his guardian/mentor and tends to speak seriously with him, as well as hold a good deal of affection for the man that saved his life and helped him get revenge against the people that wanted to end it. While Slevin picked up the assassination trade with apparent ease, wielding sniper rifles, hand guns, and even baseballs and poison tipped eyeglass frames with deadly results, the act of killing is still a serious event for him which he performs with zero levity. While he might joke about death before or after the fact, during the actual act he is all business and, in some cases, carefully suppressed remorse. He is unable to say a single word for a good number of moments as he prepares himself to shoot the Rabbi’s son, and only explains why this is happening and curses them for killing his family (all in a very calm, collected voice) before he executes the Boss and the Rabbi. Killing isn’t something he takes pleasure in, but it is his job and, when it comes to avenging his family, a major point of his continued existence.

Going hand in hand with all his training and living a life more or less dedicated to revenge for the last twenty years of his life, Slevin is a fantastic actor and excellent manipulator. The mouth he can’t stop, and he can’t seem to make himself look actually terrified, but he can interject just enough suppressed panic into his tone that it’s believable that he has no idea what is happening to him when, really, the entire situation is one of his own design. He’s very good at playing confused and oblivious, and tends to run with that rather than trying to fake a state of depression or hysteria that he can’t really bring himself to feel. People will always look at Slevin oddly and comment how he gos around ‘running his mouth like he doesn’t give a fuck if it gets shot off,’ but he still adds enough believability to pull off the act that he’s just a poor schmuck that got pulled into something much bigger than himself for reasons he doesn’t understand rather than the mastermind behind the whole affair.

On top of all the intensity and drive for revenge, unlike his mentor Slevin does have a life and interests outside of his profession. He’s a huge film buff, able to rattle off the names of actresses from movies from the 50s with total ease, and in particular a complete Bond fanboy, telling Lindsey that being compared to James Bond was the single nicest thing anyone had ever said to him. He’s very much a fan of the ladies, and very secure in his masculinity, having no issues flirting with and picking up the Rabbi’s son for a date. He also tends to shy from the traditional trench coat look many assassins favor and has a love for argyle sweater vests and wearing suit jackets over hoodies.

POWER:
Probability manipulation.
Slevin’s life has always been tightly tied up in gambling and chance, and in the City that’s finally taken a physical form. Slevin has the ability to shift chance in his favor and, therefore, away from anyone or thing working against him. These changes have to take place in his line of sight and, if they involve another PC, will of course require permission from the mun. Slevin can unconsciously tip things in his favor during emergencies, such as bullets will simply miss him if he’s trying to dodge them, or consciously shift through possible outcomes and up the chances of even the most unlikely outcome to occur, such as a penny landing on heads a hundred times in a row or having a winning hand dealt to him multiple times during a poker game. By focusing on a specific outcome, such as magically finding one last extra clip of bullets when he places his hand down on a random area, Slevin can more or less make reality conform to what he needs at a given time, but it is through chance rather than magic. In the above example, an insanely improbable series of events (like an enemy dropping a clip, another one accidentally kicking it out the window, then a random hawk flying by swooping down to grab the clip then drop it next to Slevin) would occur rather than the bullets just being there one moment when the were not the instant before. As a result, this can lead to others getting unintentionally screwed over by the random series of events leading up to Slevin getting what he wants at times.

Enhanced dexterity/stamina.
Slevin has superhuman reflexes and endurance, allowing him to react faster and endure more punishment than the average human being. While he is still outclassed by someone like Captain America, he’s still above and beyond non-powered individuals, adding to his gunslinging and melee capability.

[CHARACTER SAMPLES]
COMMUNITY POST (FIRST PERSON) SAMPLE:
[VIDEO]

Look, I didn’t want to be the one to have to say it, but if no one else is going to step up to the plate, than I’ll be the one to bite the bullet. Cliche quota reached, I’m serious here. All you cinematically inspired people? You are killing my theatric buzz. I usually unwind from a rough week with a highlights of Bond marathon. Here? Out, thanks to our resident Craig wanna be. Not even Connery, mind you, the only actual Bond. Craig. Pop in a little Fight Club? Nope. Star Wars? Nu-huh. If Indian Jones shows up I’m going to be out of my standbys. Well, outside of my My Fair Lady soft spot. And what am I going to do then? Twilight?

[Scoffs]

Don’t do that to a man.

At least I’ll always have Looney Tunes. Doesn’t look like they’re dragging Bugs into the place anytime soon. But, porter, if you’re open to requests, Jessica Rabbit always looked like a lady with a lovely personality. Just putting it out there.

LOGS POST (THIRD PERSON) SAMPLE:

Now what.

The Mets weren’t doing well. Not a surprise, given the line up. Reyes was gone, and the team didn’t seem to know how to recover from the loss. Still, he sat at the bar, the drinking equivalent of front row center, and threw trash talk with the best of them. There was something about watching a game in New York- or a City very much like New York- that just couldn’t be replicated. Mets against Yankees on the home turf of them both. A City divided. There was something almost poetic about it.

Now what?

Even as he cheered the hit- one that wouldn’t end with a man reaching home, he could tell already, but like any desperate fan he’d take what he could get- the question echoed in the back of his mind. He’d never had an end game past the final act. The Boss and the Rabbi. Delegated to the past tense before dessert. He didn’t bother to bite back a grin as he downed the next shot. What a Kodak moment. But the question persisted. Now what. He’d thought...hoped....known, really, that Lindsey would be the answer to that. And now...

He held up two fingers at her girl behind the bar. Another double. The old man wouldn’t have approved...but that was just another version of his possible future that wasn’t happening here. This sequel only included one of the original cast members. At least the cameo appearances made it worth the price of admission.

The bar around him erupted in cheers, and Slevin had to blink away his train of thought as his attention snapped back to the big screen before him. A soft snort preceded his own belated whoop of excitement at the sight that greeted him. Well, whadda ya know. A man had made it home after all. Now could wait ‘til later for a few more innings.

app, ooc, cnc

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