Interactive radio

Oct 20, 2008 10:35

Imagine you are listening to the radio in your earphones. Once you hear the outstanding song or interesting advertising, you press the button and information with hypertext comes to your computer. For example: [Boom-FM; 01-12-2008; 23:50; The Optimus Maximus keyboard advertising, the first keyboard with color displays in every button, designed by Art. Lebedev Studio, www.artlebedev.com/everything/optimus/], [Radiositter; 01-09-2010; 10:59; song “One fine day”, artists David Byrne & Brian Eno, album “Everything that Happens Will Happen Today”, www.everythingthathappens.com].
It can be reached in two steps.

Step 1. Technical support
First the radio station must have a digital schedule of the broadcasts: [date; time; broadcast described, hypertext]. It might be partially created automatically by reading the MP3 file data. But, for example, in case of the air, information should be entered by human worker.
It will need some investments, but those ones will be easily covered with increasing of the radio popularity and profit from the advertising, I believe.

Step 2. Product support
Second step is a design and production of a compact radio receiver with special button. Pressing it will result writing a simple data to the built-in drive: [www.boom-fm.com; 10-01-2008; 10:30]. This kind of information can be sending by radio sub channels in the air (just like they are always sending some info to the audio system’s display). No data sending to the radio station is needed. No volumes of data are sending back to the radio receiver. Later, when user turns on the computer, special software is searching for wireless connection to the radio receiver and synchronizing data from it with information from radio website. In the end software shows information to the customer.
Investments are expected to be covered with profit from selling the radio receiver.


device

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