Yup!! :) It was interesting to do, definitely. :3 Thankfully I found the option to rotate pixels without anti-aliasing them! It's not perfect, but it was good enough for a base frame. :3
oohh I see, so you did that to the dice, the arm, or both? If you use photoshop I can imagine that has something to do with the free transform tool as I know it can rotate layers atleast.
Just the arm, and just for the second shaking frame. :3
Yeah, I use Photoshop, and had found the setting a very long time ago, but forgot where it was until today. XD Normally, free transform does anti-aliasing, which makes edge pixels transparent, which is a no-no for sprites. :3 You just have to change the sampling from Bicubic to Nearest Neighbor and it'll be solid. :3
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You have a safe drive! :D
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Thank you! It's raining a bit here, so hopefully everything will be okay. :3 (CA drivers forget how to drive in rain every year...)
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Anyways awesome!
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If you use photoshop I can imagine that has something to do with the free transform tool as I know it can rotate layers atleast.
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Yeah, I use Photoshop, and had found the setting a very long time ago, but forgot where it was until today. XD Normally, free transform does anti-aliasing, which makes edge pixels transparent, which is a no-no for sprites. :3 You just have to change the sampling from Bicubic to Nearest Neighbor and it'll be solid. :3
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Drive safe; its pretty snowy wild weather up here so far this year XD
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And thank you! :D It's not snowy, but it's definitely wet. ;P
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;P Don't slip and slide in all that wetness, good or bad as it may be!
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I hope you don't mind, but I made an example out of you...... for my tutorial. :3 http://kiohl.deviantart.com/art/My-First-Tutorial-Sprites-107147246
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