Mar 18, 2017 22:33
Hierarchy of magic
Mac-rath - capable of sensing magic and the effects of magic but not able to work magic per se. (name means "child of luck". In terms of the story, person carries the bloodline of magic but the ability hasn't manifested)
Talents - innate abilities - divination, blessing/cursing, finding, &c (I need a better term for this. Basically this is a person who come be a witch or sorcerer with study and practice.)
Witchcraft - using potions and talismans, charms and cantrips to work magic (requires innate ability, minimum study)
Sorcery - using ritual gestures, runes, and language to work magic (minimum innate ability, maximum study)
** There should be another category here for someone who combines witchcraft and sorcery. This would be what is taught at Claire College **
Necromancy - strictly speaking, this is a blanket term for all forms of magic that use the power of death, HOWEVER, in casual terms, it usually refers to the sorcerous use of the power released by torture, pain and death. THAT does not require any innate ability to work magic at all and is NOT taught at Claire College EXCEPT in as much as is required for the graduates of the course to recognize it when they encounter necromantic sorcery.
Most goblin magic is necromantic sorcery.
Wizardry - using will and intention to work magic (innate ability and maximum study plus conditioning)
Faerie magic - uses will and intention to work magic (innate ability, intense study on the part of human in aisling plus the blessing of the Fey)
ghost squad,
magic,
research,
story