Jan 26, 2004 12:16
Overall, Marscon was a lot of fun. I bought a little plushy cthulhu to carry around in my pocket, or sit on top of my monitor. Also, a big, celtic-designed sword. That pleases me in ways I can't explain.
As for the roleplaying side of things...it was all fun and games until Gabby died. Gabby is one of my oldest, longest-running characters. For the non-roleplayers out there, let me explain something: when you play a character long enough, they get to be like...if not friends, then treasured possessions. You've put so much effort and time into creating this thing, and developing it, and building upon it, and giving it personality, dreams, aspirations, fears and prejudices, that it gets to be a part of you, however non-essential and marginal a part that is. This is something like the attachment that authors feel towards favorite characters of theirs, especially in serial novels. Except that as an author, you get a much bigger say in when and how your character dies. As a roleplayer, when a long-running, favorite character bites the big one, it really sucks.
In addition, Gabby was a character into which I'd put more of myself than I normally do. I was pretty fucked up for a few hours after he bit the big one.
Oh well. I'm creating another one, so life goes on.
And now I'm back in town, so whoopee.