I've been spending a lot of my attention on alternative currencies lately, driven by an interest in the
Portland Timebank community and partners. I've been in some discussions lately about different directions the timebank might develop in, and some of these conversations have succeeded in challenging enough of my assumptions about economies that
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Okay. That's a pretty valuable service. I think I'm quite happy to delegate that (the "who will make good on their claims") to specialists. And I'm not really sure I trust laypeople to do it in general.
Which suggests to me that I am either:
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This largely mirrors what our local PDX Timebank ringleader says when she sits down with a few of us software engineers. We say "but there's this attack vector here and what about this and that and the other thing," and she says "yeah, but... I've never seen that actually happen."
So I guess in this discussion I'm trying to find out two things:
How do I explain the system so that geeks are willing to trust its integrity.
What elements are important to encode in the software? Do we need strict control of account provisioning, do we need a hard limit on negative balances, do we need people's balances or their transaction histories to be viewable to the rest of the community, etc.
Because a "anyone can do any transaction at any time" platform is, if nothing else, much quicker to write. ;)
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know both tech and people
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What is known is that big is different in kind from small. Solutions for large are usually incorrect for small and vice-versa. My mom knows all of the baggage checkers at her local airport (which operates only 3 days a week) and yet they still check all her luggage and make her take of her shoes and everything else. What is appropriate at a large airport is ludicrous at a small one. The most important thing to understand is that there are no known "laws of people" like their are laws of physics or principles of program design. People are hideously complicated bizarre nonlinear things.http://alistair.cockburn.us/Characterizing+people+as+non-linear,+first-order+components+in+software+
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