Autobiographical!

Jan 16, 2008 23:33

One of the most difficult aspects of gaming for me is remembering how much knowledge I've given away.  I tend to think I've controlled the flow of information very well,  and orchestrate precisely-crafted bits of intrigue; what invariably happens is that my players figure it out way before I've even begun to really explain.  Good for them - I'm really quite lucky that my players would rather listen to tiresome exposition than get into fights.

(Yes, gentlemen - I have found the holy grail.  Let me assure you that to drink from it is divine.)

When I'm not drawing, painting, roleplaying or at work, I occasionally write.  The main outlets for this include the White Forest Inn, which is where my thoughts on VALVe's Half-Life universe go (I'm quite the HL geek, not that you can really tell from anything I've written here,) aegith.net, which is my long-running and occasionally amusing personal site; mithica.net, which is a wiki I've put together containing all the information about my D&D campaign setting; and finally my fictionpress account, which is where my various incomplete attempts to write science fiction go.

I work at Hannaford.  It's a supermarket chain that you might be familiar with if you live in the northeastern USA.  It's a pretty miserable place to work, but that's okay - I make the store awesome just by being there.

I'm also pretty into computers.  I built three - one for myself and one for my wife, and a third to run eggdrop & an IRCD for mmy own, savagely wicked purposes - like chatting, and having my chat logged.

Speaking of which, I've developed a pretty neat script for Eggdrop in Tcl - it's a dice-rolling bot that pulls its random numbers from RANDOM.ORG on the fly, so it doesn't suffer from number rut and favourite rolls as badly as most other bots do.  It's really about as random as a real bag of dice - or at least, about as predictable.  Give it a shot, and tell me how it goes - you can download it here.

I've also got it running on my home IRC server - but I'm gonna refrain from mentioning the connection information at the moment, as the machine it runs upon is still a bit loud to be left running while we sleep.  I'm thinking about popping both the CPU and PSU fans out and replacing them both with a single, silent Scythe model - this may sound like an awful idea, but the case is rather uniquely laid out - the PSU fan intake is directly above the CPU sink!  And it's a 250w supply stuck in a Celeron 2Ghz system - the PSU remains cool to the touch even in operation, and the CPU temperature remains stable even with the fan stopped.

But enough about that!  Here's more dry recap.  I think it's an '07 - a very good year.

The meeting with the Vizier did not go well - he was a pompous, hateful man who refused to tolerate the kobold's presence, citing his nature as one of the lower races as cause and demanding that Sir Gribbius leave - which he did, leaving the negotiations in Navy and Talia's hands.

The Vizier determined that the head of Eschaltar was keyed to the ritual of the Free'd, and that every soul claimed by their magic would be partly consumed to free the banished First from another universe.  Once enough souls were sacrificed, the skull could be broken - releasing Eschaltar in his old, invincible and all-powerful form to hold dominion over Anoth Peras for all time.  The Free'd, it seemed, were unaware of this detail.

The solution, it was determined, was to transport the skull to another world - for Eschaltar would be trapped, and unable to menace Anoth again.  And so it was that the Vizier saw them on their way into a gate to Ern, an unfinished world - which legend says the First built long before Anoth Peras, as a test of their holy skill.

Ern is small, and empty - just a tiny red planet in a red sky, with red seas lapping against the red clay earth.  So tiny is it that the horizon is bent like a bow - in fact, it is less than twenty miles to travel around it.

Smashing the skull, the party returned home through the portal - leaving Eschaltar to enter a dead, empty prison.



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