(Untitled)

Sep 20, 2008 20:47

I need to stop reading game forums. I always want to yell at the idiots who go, 'it's too short' or 'I like such-and-such game better because it's longer.' Length should not be a selling point. Things should only be as long as they need to be. If you take a decent short story and stretch it too badly you end up with Dickens.

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misterbubbles87 September 21 2008, 19:36:18 UTC
Yeah, but sometimes you have to take into account how much the game costs. But even then, there isn't exactly an exchange rate for funxhours/dollar thing going on.

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keitess September 25 2008, 18:30:01 UTC
Well, yes, cost is an issue - but they get cheaper as they get older, so it's mostly an issue of waiting until it hits a price you think is reasonable, yeah?
Also, adding a zillion hours of me walking back and forth between points A and B with no fast travel options so I can complete such-and-such vital quest extends the length while adversely affecting my fun levels. Perhaps it's just that I play too many RPGs. I'd happily pay just as much for a game that didn't make me cover the same terrain seventeen times in the interest of artificially extending the time it takes to complete.

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neldluva September 27 2008, 21:01:26 UTC
Or George Elliot. MAN that woman could write.

Actually ... the majority of the books I've been reading for school are too long for the stories. Canon is stupid.

I don't know much of anything about games, but I do know that quality is preferable to quantity. Both is best, though.

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