Scion Update

Sep 18, 2008 10:43

Despite the immense excitement about the upcoming Mad Machine game involving both Rada and Petro, we settled into our game that will be set before Mad Machine. We once again go to Cairo (we're becoming regulars in Egypt!), and we meet Not Immhotep and elves and dwarves, oh my! But before I ruin everything...



Okay, isn't it a round-ass-about way to get to Asgard by going to Egypt? Seriously. But Mother and obviously Sam's father, and probably several other of the Psedjet, are helping out. But first... arriving in Cairo.

I went ahead and found us a house. Jacob and I decided that since we're spending a lot of time in Egypt (three trips to Cairo and one directly to Zagzig) we should have a base of operations here. I got it set up as best as I could and waited on the others. Cesar came in and whistled at me, Storm had to do a double take, and Jacob told me that Sam was going to have to beat men off with a stick. Normally, I probably would have blushed, but with my... newfound courage, thanks to Erika, I just smiled. Inside, I was feeling a bit proud and embarrassed at the same time, but it was a nice feeling. Sam and Jacob turned the "stick beating" into something kinky, with Cesar chiming in, too. I think I handled it well. We did discuss how we would keep up the house while we were away. Zombies were suggested... by me, actually, but Jacob really didn't like that idea. I was nearly talked into Zombie Lions... or was that Lion Zombies?... but that conversation went to the way side when Sam contacted "Mr. Ardeth Bay" (yeah, right). It seemed our first job was to steal a statuette of Set from some cultists and then meet him at Carnac. Still no idea why the hell we were doing this.

So we go to this little shack of a house where there are a bunch of snake cultists, not Apep, unfortunately. I would have gone off on their asses. I had suggested that I just sneak in, get the thing and leave, but Cesar wanted to destroy things. Of course, we didn't know they were snake cultists until we got there. I agreed more readily to killing them after that. We walked up to the two guarding the front of the building and Sam asked them if we could use the phone. They hesitated, of course, and Cesar pretty much put a bullet through one. Then Storm punched the other one's guts out, literally. Inside there were seven more cultists with a shrine to some Greek snake god. Figures. Damn Greeks ruined the Psedjet. Mother's name is BAST, not Bastet. She's already female. You don't have to add the extra -et on the end. But anyway, back to the cultists. While the others were taking care of them, I went into the other room to find five of the guards like we fought in the stairwell of the hotel way back on our first visit to Cairo. They surrounded the Set statuette. I slipped in between them and picked up the thing with the gloves and bag I'd borrowed from Helena. I wasn't going to touch that thing. Ew. Helena and Sam were the first ones in the room and attacked. The guards attacked them, too, nearly hurting Helena. They missed Sam. It was a rout, of course.

We left the cultists (there were two more bodies out in the other area that weren't there previously) and headed for Carnac. We followed Sam's directions down into a deep room and then... we stepped into either Dragonlance or Forgotten Realms. There were two dwarves, which is fine. I've seen dwarves before. It was the two pointy-eared (and frankly, quite handsome) elves that freaked me out. Mr. Bay explained, much to our displeasure, that the fight with the cultists was over a false statue. He had created this rumor that there were ten statues that needed to be found and taken someplace and something would happen. He faked it. Just to get these cultists looking for us and running all over Egypt to cover for our real job.

We have to go to Alfheim, the elf homeworld, and help the elves against a bunch of fire giants who are fucking with the Aesir. In other words, we're trying to delay Ragnarök again. The Aesir are busy defending their home, so they can't spare any forces to deal with these fire giants who are trying to create a damn mess. The Psedjet recommended us to help. We were given dwarven-crafted belts that make us look like elves (yes, I'm a little short for an elf, but so is Cesar), but only in Alfheim, and rings that after we destroy the giants' base, we touch Yggdrasil, yes, the big ass tree of life does exist, and it will teleport us to Asgard. (See why I say we're in a D&D world? A belt of race changing and a ring of teleportation.) You think maybe after that I'll get to meet Frigg and tell her she needs to lay off Jacob and stop trying to knock up the entire fucking world? Okay, maybe not the best idea. Ardeth, who looks absolutely nothing like Ardeth Bay from the movie, is going to put a tattoo on our hands of a scarab that when willed, will leap off onto whatever we want and become an explosive device. We're also carrying what looks like C4, but is probably another dwarven creation. They're these brick-sized gray things that carry the power of ten sticks of dynamite. Our mission is to go in, take out the giant base, make sure the elves are okay, and get the hell out of Dodge. Easy, huh? Well, I guess we'll see soon enough.

carina, scion, alfarmageddon

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