I support the shit storm you are creating and I agree with your reasons. It may cause drama in character, but thats kind of the point, isn't it? Its a game of drama. And its just a game.
Very few people become prince for purely IC reasons. In fact, most people make the decision because they think that they can do something to make the game better - which is a noble goal.
What people don't realize is that once they become prince, they really have two options: 1) They can be a really good prince, and the political game stagnates, or 2) they can be a really bad prince, and the political game flourishes. These two options come in many guises, but in the end, the same thing always happens: players (not characters) complain, and another OOC-driven praxis seizure occurs, generally for the best possible reasons in the minds of the players.
I dunno where it's going to go, and all I want is the game to go on alright. All for a little stability.
Define 'stability'. What stability are you looking for, precisely? How do you envision this stability affecting the game?
I have some other thoughts, but they are largely not fit for public consumption.
What people don't realize is that once they become prince, they really have two options: 1) They can be a really good prince, and the political game stagnates, or 2) they can be a really bad prince, and the political game flourishes.
I just want to (politely, I hope) disagree with you on this to an extent. A good prince can cause just as much chaos if the characters have a personal vendetta against him, if the characters don't like an aspect of what he's doing, or if the characters just disagree on some of the politics. It's a matter of perception. Besides, no one is perfect. My parents, for instance, differ on two presidents: Kennedy and Nixon. My father loved Nixon and hated Kennedy while my mother loved Kennedy and hated Nixon. The characters don't always have to agree with the majority.
I hope that was polite. I was just trying to describe how there could be a good prince while keeping the game interesting. I think it depends on if the person playing the prince thinks about these things.
I just want to (politely, I hope) disagree with you on this to an extent. A good prince can cause just as much chaos if the characters have a personal vendetta against him, if the characters don't like an aspect of what he's doing, or if the characters just disagree on some of the politics.These are specifics within a scope of generalities. Moreover, from the point of view of the players in question, the Prince is the bad guy
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*hugs* Poor Pat. He needs hugs. Try not to stress out too much over it, though I know how frustrating it can be to deal with the sideliners. I can completely understand if it's their first time since they're unsure of what they're doing. Seasoned players? They need to get their act together
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What people don't realize is that once they become prince, they really have two options: 1) They can be a really good prince, and the political game stagnates, or 2) they can be a really bad prince, and the political game flourishes. These two options come in many guises, but in the end, the same thing always happens: players (not characters) complain, and another OOC-driven praxis seizure occurs, generally for the best possible reasons in the minds of the players.
I dunno where it's going to go, and all I want is the game to go on alright. All for a little stability.
Define 'stability'. What stability are you looking for, precisely? How do you envision this stability affecting the game?
I have some other thoughts, but they are largely not fit for public consumption.
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I just want to (politely, I hope) disagree with you on this to an extent. A good prince can cause just as much chaos if the characters have a personal vendetta against him, if the characters don't like an aspect of what he's doing, or if the characters just disagree on some of the politics. It's a matter of perception. Besides, no one is perfect. My parents, for instance, differ on two presidents: Kennedy and Nixon. My father loved Nixon and hated Kennedy while my mother loved Kennedy and hated Nixon. The characters don't always have to agree with the majority.
I hope that was polite. I was just trying to describe how there could be a good prince while keeping the game interesting. I think it depends on if the person playing the prince thinks about these things.
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The politics of the region have finally settled down. That is your doing, and more than a few players and characters are grateful for that.
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He is humble, and helpful.
He is pure of intention and thought.
He is Shinsei.
(note: I am not Shinsei, mwuhahahahaha)
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