Enmity Testing (Part VIII)

May 28, 2008 07:22

Overview

In this part, I'll be going over basically everything involving "Cures" or the "-- C --" in the Enmity Table.  This part has been a long time coming and results turned out much more complex than I originally had anticipated.  Here's an overview of everything to be covered...

-  Does Curing targets for over 0 HP generate both CE and VE?

Read more... )

enmity testing!

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Comments 21

small error anonymous May 28 2008, 14:57:14 UTC
I assume from here on out that finding the amount of VE gained is as simple as finding the amount of VE gained and multiplying by 6.

should read
I assume from here on out that finding the amount of VE gained is as simple as finding the amount of CE gained and multiplying by 6.

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Re: small error kanican May 28 2008, 22:27:24 UTC
Fixed, thanks!

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anonymous May 28 2008, 16:08:26 UTC
"Also, sorry, there is no Pic of the Day or Drama Thread, this post is too long!"

Come on!!..
/disappointed.

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kanican May 29 2008, 05:05:53 UTC
LJ capped the size of the post so I couldn't :(

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anonymous May 28 2008, 20:54:09 UTC
conclusion on 23C seems to be streched because you didn't actual use a WHM (which you can't use because of the intial setupfor the test)... so I don't think you can indefinitely conclude that unless you did use something other than RDM and PLD/RDM in which case you can.

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kanican May 28 2008, 22:31:47 UTC
From the test's explanation:

"You can verify this yourself with various job sets in this test if you are not convinced."

There is no way I can test every single job and post how they compare... The post itself is already about 2 lines from the LJ cap. This is one of those things where I gave the testing procedure then shortened it for simplicity's sake.

I don't mean to sound coy about it, but I just can't show a full procedure for every random job people are interested in. I did try this on just about every job through the whole testing (not on purpose) and nothing seemed out of order.

Also, the post shows numerous "stretches" where assumptions were made based on limited data. I feel that the assumptions derived from all testing was reasonable, and no data after suggested otherwise.

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anonymous May 29 2008, 02:22:59 UTC
And here I thought the cure formula would ever remain a mystery! Dude, awesome!

Heh, Im willing to bet this all started as a result of frustration with a nub tank.
Provoke is best when the monster attacks someone else cause it puts you over the current target.
(Ive actually heard this from a Nin/War >_>)

*Lokyar of Fenrir*

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anonymous May 29 2008, 02:24:04 UTC
Second to last line was supposed to have (NoobTank) before it >_

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