Overview
In the post '
Modeling Enmity', I went over a possible "ball-park" method of looking at enmity in this game which was simple, easy to understand, and plausible for a good number of situations seen in the game. While easier to understand, and I think a better model to base things on than the JP Wiki version of things, it is still not what
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BTW that had to be the fastest first comment I've ever seen... that couldn't have been more than 3 minutes after I released the post to 'public'. I didn't even finish minor editing yet haha.
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My experience says that there are times when the lower enmity built tank/kiter will have hate but in the long run, the one with the higher enmity will ultimately win out. I think the test where the person who "pulls it" first gets initial hate sort of answers this anecdotal evidence that I have.
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Two people. Same test condition as 2. Assume B's cast landed 2nd. From Test 1, B should have initial hate. So if B loses a shadow, the monster will go to A. What happens if A loses a shadow? two shadow? X shadows? Will it go back to B?
Another thing I've noticed, on a long pull, the monster will lose aggro... eventually. Is that equivalent to "losing initial hate" as shown in test 4?
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I was curious about the use of blm/rdm and rdm/nin in the testing of hate. You may have already "debunked" this through some testing but i'll throw it out there anyway. Perhaps its something to add to your list of "no brainers" as something you can say for sure doesn't affect hate. I've heard some people say that main job war provoking generations more hate than a /war provoking. Since I've never had access to a 75 war, I can't even say from experience if this is true or not.
I bring it up because you used rdm/nin and blm/rdm in your comparative enmity testing. You said that blm/rdm was always second to cast. It might be nice to just get this off the list as a possible variable.
I'm also really interested in hearing the results of your test with -1 enmity. I'm sure this is where the real juicy bits of info will be so I look forward to your next blog post. Keep up the good work.-
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I have done some +/- enmity work, but right now the results are too confusing to put up so I'm saving it until enough is known about what happens without enmity gear.
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