This is not Nintendo being
overly aggressive about their IPs. Super Mario 64 is not abandonware (as though that makes it okay if it were). This is Nintendo being relatively sensible about a game that they are still actively selling today on their current generation console. This is not them shutting down Youtube videos of LPers playing their games, like the Slashdot article tries to equate it to, which I agree is kind of
stupid evil on Nintendo's part. This here is not Nintendo being stupid evil, though. Nintendo has every right and expectation to have this shut down, and in this case I honestly don't blame them for doing so, and I also don't think "fair use" applies in this case, like some of the not-a-lawyers on Slashdot are trying to claim. And all the "fuck Nintendo"s down in the comments under this thing just shows that there are stupid people on both extremes of the whole "copyright, should we or shouldn't we" brouhaha.
At least the guy himself who made the thing
has some sense: "I received a copyright infringement notice on both the webplayer as well as the standalone builds. Which is fair enough, really. In light of Nintendo recently making a deal to release some of their IPs on mobile platforms, it's probably not in their best interests to have a mobile-portable version of Mario 64 sitting around." Then again, if he'd had more sense, he wouldn't have made the thing in the first place, because he couldn't have not known that this is how Nintendo would react when they found out about it.