CoR Application ("Why are you sending me back there?")

Sep 12, 2011 04:59

Player
Name - Kirk
AIM Name - assbanditkirk
E-Mail - thief_girl_sylvia@yahoo.com

Character
Name - Juniper Jensen
Fandom - "Can You Hear Me"/OC (also "Carnival of Rust")
Canon Point - Post!Carnival of Rust
Age - Physically he appears to be about early-30s, Mentally he thinks, feels, and behaves like a child, however his actual age is something vaguely known as "very old." He's been at the carnival before for what seemed to be a very long time.
Gender - Male, but he has a lot of female mannerisms, so possibly something more in-between

Appearance -



Stripes. Always stripes! Somewhere there's just gotta be stripes! And a fool, you would think, would vy for brighter, more exuberant and usually clashing colors, but not Juniper. No, he already tends to attract a lot of attention without all that and colors just weren't comfortable for him anyway. Colors are for other, more exuberant--if not also terrible-- people. But like the traditional fool, he tends to favor leggings and pointed-toe shoes.  And he can't ever find it in himself to be without a hat!

Bright blue eyes set to pale skin (no sun at the carnival, so no darkening of that melatonin!), Juniper usually wears black eye makeup. More like always. There's not a day he isn't working, and even if he weren't working, it's just become something of a habit for him. His hair is short, blond, and usually amess, but it's hard to say that it is since it's usually under a hat.

His hands are always moving. So are his arms, usually, and his feet. He just never stops moving it seems! He's always got so much energy, you have to wonder where he keeps it all! He's very expressive with his body, almost to a point where he can't hide any of his emotions. He can't actually, his face and body are 100% completely honest to what he is feeling.

Personality -

Juniper is lively and jubilant, an energetic individual and hopelessly honest. He's usually happy, or tries, but he is also nervous, afraid, and he hurts like anyone else. He can't hide it. He's tried before, but it's never gone well. He's a horrible liar, tried that too, with so many horrible consequences.

But he's hopeful. Trying to look for a safe place, trying to search for a brighter day. His imagination is often where he finds consolation, in the beautiful places he make-believes in. Sometimes they're shattered though, party crashed by all his fears, the horrible things the Carnie has done to him, made him see, made him feel, sometimes even believe.

He's deathly afraid of mirrors, all too familiar with the tricks the Carnie plays in them, with them. You'd think all the time he's spent around them, he wouldn't be, but the fear was just milked and encouraged in such a way that it's become a part of him, engrained deep into who he is. He has tried to overcome it, but it's rooted so deep that he can't.

Juniper loves learning about things though. Never been one to grow out of his curiosity at all. Different sights, sounds, feelings, tastes, the whole nine yards, he loves it. He's explored and seen almost every nook and cranny of the carnival, and since it tends to be ever-changing, he still does on occasion.

History -

Juniper doesn't remember his childhood. He doesn't even remember how old he is or was. First thing he remembers is waking up somewhere he didn't recognize, looking to be about 12 years old, and finding a strange place, but lively and very fun looking, in an interesting an unorthodox way. The Carnival. He didn't really even know much about anything. Very much a child, uneducated, a blank slate.

And curious.

Wandering into the carnival, he looked around, taking in all the different sights, sounds, the rides and stands, though not knowing what any of them were. He had nothing save the shirt and pants he was wearing--didn't even have any shoes. No money, didn't even know what it was. But it was beautiful and fascinating here, though interestingly dark.

And then there was the booth. Booth with a game and a lively looking man in a brightly colored suit. He asked Juniper if he would like to play a game. "How do I play?" Five cents, throw a ball, break three plates. "I don't have five cents." A little something else then would do fine, that bright, shining aura perhaps? And without a memory to know that was an important part of him, he said yes. Gave it to the man, played the game. But he was uncoordinated, couldn't aim, couldn't hit the plates. And soon he found himself stuck there.

He didn't quite know what was going on at first. For all he knew, maybe this was normal. Blank slate, easy to mold, easy to manipulate.

The boy, without any actual skills, but a wealth of liveliness and curiousity, had been raised and trained to be a fool. With the remaining traces of what he was, he aged very slowly over time as many years passed, and he had a vast and open imagination. In the beginning, he didn't have an opinion of the Carnie, or of the mirrors. He found them interesting and fascinating at first. But then he was introduced to fear. Horrible, wretched fear and he was weak to it. So weak to it. He didn't know how to fight back against it, how to be strong. No one showed him or taught him how.

But laughing was wonderful, being happy was pleasant, so he tried his best to be good at that. Weaving stories, telling jokes, singing songs and dancing, as a fool should. It was nice enough, it was right. Some days went worse than others. Different crowds with different tastes and all that. He did his best to learn how to cater to different folk, asking them questions, and taking in observations about different people and their state of dress.

Somedays, when the Carnie opened the gates, he saw some of the other workers would leave and come back freely. Or that some would leave, never come back, and be there again, in the process of punishment the next day. He wondered what the world was like outside. Where the carnival was, what the people were like, if things were different--happier, less fear.

It took him a long time though to even muster up a semblance of courage great enough to even try to step outside. First time he walked out, he didn't get far from the gate before the Carnie called him back in. Second time, he'd gotten farther, until he turned a corner and found himself walking right back into the carnival again. It was like the Carnie knew from the start what his intentions were--but others had left and come back, why didn't he have the same trust to walk out and come back? Why was he trapped?

Then came the full-on sprints, running out as far as he possibly could, kept his head up, facing one direction so it couldn't suddenly change in an instant of a head-turn. But darkness would come, to the day and his senses and he'd wake up in the Carnival, and the Carnie would punish him. Hall of Mirrors, every time. He hated the mirrors. Hated them so much. He worked through the mirrors.

And then one time, he ran. Ran and ran as fast as he could until he ran into someone. Grabbing the man's shirt, he looked up at him and pleaded desperately, "You have to help me. Help me. Please! I have to get away from here. Somewhere safe, anywhere safe. No mirrors!" And stopped a moment, not sure if he should be afraid. His face was similar to the Carnie's(the one he was wearing now anyway), but a touch different. There was another man, in the carnival, with the same face too.

But it hardly mattered if the man did or would help him. He would find himself waking up at the carnival in the morning, he knew it. But the man helped him. Took him back to just some shoddy empty warehouse, but in all honesty, it was better than the carnival. No rust, no wood, there were lights--the man himself was a bright light, just radiant--, and no mirrors, no reflections on anything. It was new even if the building was a little old, and it was interesting to him, but what he found more interesting was the man who had helped him. He was nice, soft-spoken, with an accent he only heard on rare occasion, and sad but yet bright. Some interesting opposite of himself.

That week was one of the happiest weeks of his life, might even have been THE happiest week of his life, as the man--Angel, he'd named him-- had been able to keep the Carnie at bay for that time with some interesting knowledge he had. He didn't want it to end, didn't want to fall asleep that final night, to fade to black against the white light in front of him, but he did, and woke up again, tears already falling down his face as he knew this was the carnival, knew there would be mirrors, knew there would be HIM.

And he just wants out, wants out so bad. To be with that bright man again.

Skills/Abilities/Powers - Juniper is a fool, been raised to be one, and it's really all he knows, so naturally his skill-sets are such. Jokes, juggling, maybe a few magic tricks, dancing, singing, and telling stories are not only his hobbies, but his work, and what he's good at. From the small trace of his angelic grace left, he ages very slowly, and this is simply physically. Mentally, he is still a young-spirited angel, and that open-minded knowledge of different realms and beings has left traces in his memory that fuel an exuberant imagination and creativity. Were his grace stronger, through the detailed stories he tells and his power of belief, he could potentially manifest small things into reality.

Power Restrictions - However, the Carnie took a massive part of his grace, including his ability to manifest and create things, as well as any kinds of magic or manipulation he would have been able to do. So he has no powers.

Job - Carnival Fool

Mark Location - Lower back, in line with his spine

Samples
First Person Sample (Communicator, Bulletin, or Mirror) - Mirror

[The man holding the mirror isn't looking directly at it. The view from it his shaking, as his hands that holding it are, and he steals an occasional glance at it before whimpering and looking away.]

T-t-this was in my pocket when I came back. Never had a m-mirror before. Don't want a mirror. Probably why I have one now, so he can watch me all the time, make sure I don't get out again.

But it's so beautiful outside. Out there, out in the world, with the sun and the streets, and people, lights and sounds. It's bright and lively and wonderful. [He smiles a little, face goes from nervous and scared to a bittersweet blend of joy and sadness.]

And Angel was there. Outside. Angel is wonderful. Beautiful. Radiant. Angel is the most wonderful person I've ever met.

I want to see him again.

Third Person Sample (Log) - (At least two paragraphs of five sentences each. If you are at a loss as to what to write, a suitable prompt would be how your character found their way to the Carnival.)

"Imagine you're here. Or there. In a lovely meadow, or at a classy dinner. Whatever suits your fancy really. What does suit your fancy? Tell me. Tell me about yourselves!" Juniper greets the small crowd, waving at them, for anything. At first, nothing. Just blank stares, incredulous faces. "Come on now, don't be shy! Go ahead, speak up, come up, whatever you please!" He continues to gesture and wave, all smiles, bright as he usually is. Hesitance, and then a few children begin to walk up. Oh, lovely! Kids can be such great fun to entertain and entertain with sometimes.

Though something seemed off, wrong, when the looks in their faces was hardly innocent and they scooped up handfuls of rocks from the ground as they walked over. Some group of rascal-y young boys. Play it off, play it off just fine and it'll be okay. "Now boys, tell me, what are those rocks for? Juggling maybehaps? Because that's great fun, you know. I love to juggle, could perhaps even show you a thing or two," he says, albeit a bit nervously, his smile faltering a moment. Not smooth, farthest from smooth. True, the crowds were getting harder to entertain, bad for him when he had no way of knowing what to do. Just used to be he could do a few tricks, maybe embarrass himself a little, and paint lovely pictures to stimulate the minds and imaginations of a crowd, and all was well. Not these days though.

They'd insulted him. Thrown the rocks at him, causing him to cower away and hide his head in his arms. Awfully hard throws on their part too, the rocks felt almost stabbing as they hit. He couldn't stop the tears as he cried with each rock that hit. But then they stopped, their deranged laughter done with, and simply walked away. As the pain dulled, he fought to smile again, makeup smudged, but he simply just kept going, doing his best to continue to entertain folks around the carnival.

Any Other Details We Should Know - Juniper is an angel that fell from heaven and the Carnie took most of what defined him as an angel from a man from him. That was pretty vaguely expressed in the rest of the app. XD

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