BESMd20 2.0 - How to build a Corelian YT-600 with only 8CP.

Jan 30, 2007 07:18

Own a Big Mecha - Rank 1 - Corelian YT-600
Mecha Type: Vehicle
Mecha Points: 400
Mecha Size: Gargantuan

HP: 40Base + 20 (40 MP)
Cargo: 5 Tons. (50 MP)
Armor: +5 Armor (25 MP)
Shields: +5 Defense (25 MP)

Defense: 10 - 4(Size) + 5(Shields) +4(Dex) = 15

Subspace Drive (DSF)
Thrust: 1G (50 MP)
- Ship may accelerate/decelerate by 1,000'/round.
- Maximum 10 Rounds
- Maximum Speed = 10,000'/round
Boost: 2G (50 MP)
- Ship may accelerate/decelerate by 2,000'/round
- Maximum 5 Rounds
- Maximum Speed = 20,000'/round

Hyperspace Drive (FTLx2)
Thrust: 4G (100 MP)
- Speed: 80,000'/round
- Speed: 15,360kph

Manoeuvre: -6 (+30MP)
Initiative: -6 (+30MP)

Special Abilities:
Communications
- Microwave Com System (3 MP)
- Secured (2 MP)
- Com Scanner (2 MP)
Countermeasures
- Electronic Emission Sensor (EES) (10 MP)
- Detects Radars within twice their range.
- Detects High-Res Radar at half range.
- Warns crew if mecha is being locked onto by radar.
- Radar Jammer +5 (15 MP)
- +5 DC to lock on.
- +5 DC to spot target with radar.
Environmental Systems
- Life Support (15 MP)
- Climate Control (Included)
- Re-entry Shields (12 MP)
- Two Escape Pods (6 MP)
Rooms
- Lounge (1 MP)
- Two Cabins (2 MP)
- Captain's Quarters (1 MP)
- Workshop (5 MP)
Sensors
- Low-light Optics 1km (2 MP)
- High-Res Radar 5km (15 MP)

Flaws:
Hangar Queen (+10 MP)
- Must be maintained often.
Reduced Endurance (+5 MP)
- Can run for several weeks without refueling.

Quad Light Laser Canon
- Damage of 6d10 (66 MP)
- Crit Range of 20
- Range Incriment 300'
- Maximum Range 3,000'
+ Recharge after 50 shots
+ Burst Auto-fire 2-5 shots
- Space-Optimized (Max range 1,500 in atmosphere.)
- Crew-Served (Requires Gunner)
- Exposed
O Total Cost: (66 Divided by 1.5 = 44 MP)
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