[Games] Action Deck

Mar 22, 2011 14:02




Savage Worlds Adventure/Action Deck
I just got my pack of the new Adventure/Action Deck Pack in the mail, and they included the pre-order promo cards. I'm slightly disappointed that one of my illustrations (out of only two I did for the set) is in the promos, because that means only a few folks will ever see it. (That would be my "Send in the Clones" card illustration.) Ah well!

Basically, it's a new, nice, shiny Adventure Deck with general cards for various Savage Worlds settings, plus a deck of playing cards intended for use to determine initiative in the game. Nice, shiny cards! I'm tempted to use them for my zombie game this weekend (but then, I've got a bunch of CUSTOM zombie apocalypse cards to use).

I also got my contributor's copy (just one this time; times are tough) for "Space 1889: Red Sands of Mars," a book with Savage Worlds setting rules for Space 1889, along with the "Red Sands of Mars" adventure. Since I've got the book now, that seals it: I've got to run this for Necronomicon. I need to work on building an airship, however, as soon as I get the chance. (I know the con is in October, but personal projects tend to get pushed to the back burner so often - particularly those not IMMEDIATELY due, and that take longer to complete - that if I don't start now, I either won't get finished, or the end result's going to be an ugly rush job.)

More later on ongoing projects....

savage worlds, space 1889, games, rpgs

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