N. K. Jemisin argues, in "But, but, but - WHY does magic have to make sense?"
http://nkjemisin.com/2012/06/but-but-but-why-does-magic-have-to-make-sense/ that magic in a story shouldn't have to make sense, because
This is magic we’re
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I was thinking about this in connection with siege spells: the Bible not only explicitly says that God can bring down cities (note the fate of Jericho), but both Old and New Testaments then spend long amounts of verbiage exploring the implications of this concept -- that a city to be secure must be in good standing with God. Likewise, Tolkien's more powerful beings could smash ordinary vertical fortifications, with the result that the really strong fortresses were shielded by magic (Barad-dur) or were gigantic subterranean bunker-complexes with multiple vallations (Angband). Even mortal-built Minas Tirith of Gondor employed multiple walls in order to resist siege engines and presumably also siege spells.
Of course, Tolkien was an artillerist in World War One and a medievalist in professional life, and hence it's not surprising that he considered the details both of building strong forts and of knocking them down :)
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