Sep 15, 2008 10:26
So, we took the plunge and started out this sunday. As expected, we were all running a bit late, and character generation took a bit longer than anticipated, but we got started, so it was all good. I am still looking for more players though. It's an easy system, similar in mechanics to regular D&D.
The campaign setting is still unnamed, but it takes place in a fantasy world with some familiar tropes (magic exists, as do adventurers...there are airships), and a few differences:
1. There are no dwarves, elves, goblins, etc. I wanted something a bit different. I replaced them with...something else, it's a bit of work to describe in full. There are still non-human races though.
2. Capitalism has arrived early in the world, and has gone wild. Abusive business practices abound, and legal concepts such as considering a Corporation to be an individual with the legal rights thereof, are in full effect.
3. Adventurers are considered a cost-effective supplement to military/diplomatic forces, in addition to the usual "fetch me the chalice of awesome" quests.
4. There is a fair bit of humor and fun with anachronism thrown in for good measure.