(Untitled)

Sep 22, 2006 11:00

So I'm downloading City of Heroes right now. 855MB through a 3MB/s cable connection. Telling me it's gonna be close to 45 minutes to download.

Sheeeeit.

I can remember back in the day, having to call BBSes to download patches for games and having it take 5-6 hours. For 1.2MB.

Un. be. lievable what we can do nowadays.

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jb1234 September 22 2006, 20:39:08 UTC
Yup. I remember when I installed WoW for the first time... 2 gigs of patches. :|

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jon3831 September 22 2006, 21:26:14 UTC
So, 855MB of program, and 1.6GB of patches. 1.6GB at 50kb/s...

Yikes.

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jb1234 September 22 2006, 22:01:00 UTC
That's not too bad. Imagine if you had a dial-up. ;)

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jon3831 September 22 2006, 23:21:04 UTC
I could launch into a tirade about how the availability of high-speed internet and advances in storage media have caused the bloat of software and this attitude that if a software company releases an unfinished product, they can patch it later, but I won't...

;)

(Besides, I remember the old 2400 baud days. :S)

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jb1234 September 22 2006, 23:23:21 UTC
It would be a good tirade! Of course, I just finished going through old magazines (circa 1999) where they were complaining about the "release it now, patch it later" syndrome in the games of the time. That didn't change...

Worse yet, games are GIGANTIC now. I just downloaded a demo that was 2.5 gigs!

(My first modem was 56K. I think. I've had cable for so long now that I tend to forget :p)

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jon3831 September 22 2006, 23:42:38 UTC
I still remember going to Egghead to buy a 14.4K modem.

That was *smokin'* fast.

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jb1234 September 22 2006, 23:55:04 UTC
I REMEMBER THOSE!!!

... okay I feel old now.

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