We continue on with #RPGaDay2020 in August.
Day 3 - Thread
Okay, I've taken some Tylenol for the pain I'm in so that may be influencing this entry, but here goes...
Ever since I was a child, I've had a love/hate relationship with spiders. The creatures themselves scare me somewhat, though not to the level of a true phobia, but I *adore* the spider webs that they create.
When it comes to roleplaying games, I've always been fond of spiders and arachnid-like things in the game world, but for me it's been the spiderwebs and what you can do with them that makes them feel *right* and "useful" in various game sessions I've run over the years. But the key here really is that spiders may never show up in these game situations, just the spiderwebs themselves.
The obvious is the ruined building/structure with spider webs all over the place, usually in fantasy, but without the giant spiders trope. Just lots and lots of little, bitty spiders and their webs. Heck, you may never even notice the spiders themselves, though some will be in the webs. But you can add the magical element of some sort to the webs, and that can make things...fun. One time, I even used an octopoidal creature in a fantasy rpg that instead of just jetting out ink created ink spiderwebs in the water that were quite dangerous. hehe You can also do the giant spider thing, but the webs are much bigger, much thicker, and much tougher. In science fiction settings, spider aliens can have metallic or super-tough material spider webs, or perhaps their technology is spider web silk with strange chemical properties that make the "web material" unusual. We don't need to talk horror rpgs, since in that genre of game the discussion of spiders is one that has been had in gaming circles many times.
It's really all about the threads, if you catch my drift. :)
My one regret is that I've never been able to use the Tholian web (as seen in the classic Star Trek episode, and later an episode of the Enterprise series) in a science fiction game. Yes, I've run some Star Trek stuff in the past, but could never fit that into the game as I never had a good idea for an adventure featuring the Tholians. And other sf rpgs that I've run never really gave me that great adventure idea for introducing a new alien race with the space web spinning ability. (Hmm, wonder if there's a way to tie that in to Arabian Nights lore?)
And there you have this third post for this #RPGaDay for August, 2020. Comments, thoughts, questions, etc. are all welcome, of course. :)