Name: Ryua
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melonheadingly Contact: novariscatia[at]hotmail[dot]com [MSN] kyrios7982 [AIM]
Other Characters Played: lots and lots, a long time ago. n/a
Are you 18 or over? Two years short, damn.
Canon: Sherlock
Character: James "Jim" Moriarty
Timeline: Right at the last seconds of The Great Game, waiting for Sherlock to make his move.
Personality: Most citizens of Adstringendum will know Jim as that nice guy from some IT department - he's a bit clumsy, a bit shy, and blatantly gay. He seems shy and adorkable, suited to earn the sympathies and friendships of other people.
Of course, however, that is not the real Jim. No, Jim Moriarty is capable of playing several roles to suit his needs, picking out the perfect clothes for his means of manipulation.
It is noteworthy to say that Jim is in many ways similar to Sherlock Holmes - just as smart, just as easily bored, and just as apathetic. Jim Moriarty has a brillant yet devious mind, yet it is this mind that isolates him from most of the world, that makes him into a monster who simply can't stomach the ordinary.
Jim Moriarty likes to show his true self as an eccentrist and narcissist. He shows himself as playful, teasing, and capable of humor, although his borders on the dark. He never seems to take anything seriously, even when he toys with lives and taints himself in sin. He cares not for people, for all of them are but dolls to be played with and dispensed when he's done. That is the one thing that differentiates him from the great detective - he receives and gives no loyalty. Everyone is just baggage, and definitely not worth his time - not unless they are related to the current job at hand.
His motivation is boredom - the day starting to be a bit dull? Oh, let's kill some random passerby. Ah, London's boring, how about a robbery to cheer things up? Crime to him is an art - everything must be done perfectly according to plan. with no traces towards to him. And yet he's willing to do a few risks if that gives him a few laughs in return. It's all his game, after all! Damn your circumstances, I can sacrifice your case if I want to, because I made it and you're nothing but some useless bitch who just happened to be lucky. Nothing but the creation of crime and the prospect of someone who can challenge his mind entertains him.
And yet, not all is fun and games with Jim Moriarty - inside all the jeer, all the immaturity, lies something darker and more sinister. Inside all of that is also hatred, hatred and annoyance with the human race. His real nature is far blacker than a psychopath who cares not for others' well-being, and pray to God he doesn't snap, because when he does, there will be a far greater beast to contend with.
Background: Once upon a time there was a man named Jim Moriarty. Quite a nice guy, blends well into society. Looks perfectly normal - except he's not normal, he doesn't want to blend in, and he's definitely not nice. Because one day, he was bored, and the only thing that could set him off was crime. And so, he became the first and only consulting criminal in the world (as far as he knows, anyway). He was so successful he became the mastermind of his own organization, and became responsible for about half of the crimes in London, and quite a few outside the city.
But no, it was not enough! Even he got bored, being the largest brain in class. Because no one was just smart enough for him.
And that's when he heard of Sherlock Holmes.
The world's first and only consulting detective - a perfect nemesis. Jim read through Sherlock's case files and instantly became a fan. Finally, another brilliant mind, a perfect playmate. But oh, he'll save Sherlock for later.
In the meantime, however, Sherlock got involved in some cases related to Jim Moriarty. Jim was the benefactor of the serial killer in Sherlock's first case with John Watson - for every death the serial killer made, more money goes to his kids. Eventually the serial killer crossed Sherlock's path, and got shot for almost killing the detective. Interrogated, and tortured, the serial killer is forced to breathe out his benefactor's name before he dies: Moriarty.
And so it begins. It won't be surprising if the serial killer was an intentional greeting for Sherlock.
The next case involved the mystery of yellow signs, and the organization beneath all of it. Someone stole one of the cultural artifacts they stole, and so they got sponsored by Moriarty to be able to get to London and retrieve said artifact. They would have been successful if not, of course, with the intervention of the great Sherlock Holmes. The gang ends up wiped out, and this disappoints Moriarty - the only survivor, the leader, is useless and boring now. He orders someone to kill her.
Eventually he decides to give Sherlock a proper challenge - he personally gives him a phone similar to the serial killer's fourth victim, and with it five challenges. Sherlock would solve each case one by one, but with a time limit and a hostage - and when time runs out, boom! The hostage explodes with a pile of Semtex killing nearby innocents due to the impact. With these cases Jim introduces Sherlock to some of his masterpieces - one of his first murders among them. He also showed Sherlock a warning - Jim doesn't give mercy, even if you're an old lady or a child.
Eventually Sherlock decides to meet him, with secret government plans as a gift. There Jim reveals a gift to Sherlock as well - John Watson, covered with bombs. There Moriarty finally shows up, and warns Shelock - Hey, you've been fun and all that but now back off. Back off, or "I'll burn the heart out of you." He then leaves the duo, but not for long. He returns, deciding that he should kill them both right here and right now. "All that I have to say has already crossed your mind," Jim says.
And Sherlock replies, aiming his gun at the bomb.
"Then possibly my answer has crossed yours."
Abilities/Additional Notes: His greatest strength is his intelligence - his wit matches Sherlock Holmes, all except for the fact that he specializes in the creation of crime, not the deduction of it. Always his masterpieces are shrouded in secrecy with clues so hidden they completely baffle the Scotland Yard ( then again, everything baffles the Scotland Yard). Another thing that makes Jim so dangerous is that he is so capable of exploiting weaknesses? What, you don't know anything about a solar system? Fine, here's a supernova. You have ten seconds to figure it out before this little child dies.
He's also exceptional at acting, as well, able to change his behavior, his mannerisms, and his accent at will. He pays attention to his detail so impressively that he even replicates the small tell-tales to characterize a person, and tricks even Sherlock in the process. He is exceptional as manipulation - after all, a leader of a group needs charisma, needs persuasions, and he can use his observations to pull their heartstrings and manipulate them.
With the IT department as a cover-up, it is possible that Jim does work at the hospital's IT as a cover up. That makes him well-versed in technology, especially in ensuring anonymity in the internet.
Jim is also capable of multiple methods of crime, especially murder - what do you expect? He's a consulting criminal. He has a fond taste for explosives and dramatic disasters, however.
Jim Moriarty is a normal human, but with a great and devious mind. He's manipulative, he's secretive, and he's quite capable of creating the greatest underworld organization the world has ever seen. Beware of him.
Sample Journal Post:
He-Hello?
[ there was a nervous squeak from an adult man. ]
Uhm, my name's Jim and - what's going on here? I-I was just about to go home a-a-and then something happened, I don't know what and now I'm stuck here! Oh dear, how am I going to apologize to Molly now...
[ there was a small meow. Jim's voice comes in later, a bit more enthusiastic this time. ]
Oh, is that a cat? My, you look a lot like Toby! Are you Toby? [ he beckons to it. ] Here, kitty kitty -- YEOW!!
[ needless to say, the cat's actually a hell cat. a shrill shriek echoes throughout the field before it ends. ]
Sample RP: Well, what do you know? Saved by a deus ex machina.
Still, Jim grumbled. Oh, all that suspense and climactic feeling for nothing! He was so excited and so thrilled on what would Sherlock just do with that small gun and all that Semtex. Kill them all? Sacrifice himself as distraction? Or best of all, surprise him with a witty solution! He loves surprises - well, not those that ruin his plans forever ( not that Sherlock could ever do that ), but that was the first time in a while since the consulting criminal found a worthy opponent, and ah, just the excitement of being in actual danger! He missed that. Now he's stuck in some godforsaken place. Boooriiing.
All he has now is this weird PCD. Clearly not owned by anyone else - it's brand new, and there aren't any marks around it. He found it in his pocket, but found no proof of anyone putting it in, as if it was already there before he came in. Whoever brought him here was pretty good.
Jim scnned through the network : Adstringendum, conglomeration of time and space, blah blah blah, beings called the Animus, drone drone drone, oh god this is so dull -
And then he stopped. Sherlock Holmes. Sherlock Holmes was here.
His frustration cleared away - aha! His form of entertainment was still here. "Well, hello there sexy." Jim smirked. Oh, there could be a lot of games they could play with! Which one to start with, which one...
"That could wait." Jim stuffed the phone in his pockets. Such a pity he ended up in this kind of place - his Westwood suit was reserved for super special occasions, and now it's all dirty! Might as well find some new clothes.
Someone passed by - oh, those are some really nice clothes - looks achievable with. They're his size too.
"Now, now, where can I find some poison?"