Apr 15, 2010 16:07
My two cents as posted in the MMO-Champion thread:
"Every single person who plays this game pays 15 dollars a month. Part of that cost that we pay is to support the creation of new content: new things to do, places to see, items to earn and flaunt around for your time spent in Azeroth. Every single person playing WoW pays for this luxury of having a team, or multiple teams, dedicated to getting them new and exciting things.
Enter the Blizzard store, with their pets and mounts reserved only for the people who can and will give them extra money for extra content. The 15 dollars that everyone pays equally to play the same game no longer matters. It's giving preferential treatment to those who will pay them higher, and telling the people who, while they are still paying Blizzard, "you can't have part of our game if you can't pay extra." It doesn't matter that it's only cosmetic (which can be debated with the mount, considering it's sent to all your characters and freeing up the need to buy new mounts), content is content, and each one us pays our 15 dollars to get it just the same. On this basis, the "don't like it, don't buy it" argument doesn't hold any water. It's the principal of the thing that the company is giving extra privilages to people who will pay them more.
The devs who worked on the store content better damn well be getting paid by that revenue alone, because I'd wager there would be a lot of people who can't buy this crap unhappy about their money being used to pay for content that's just being used to milk more money out of an easily manipulated player base."
[TL;DR]: We all spend 15 bucks for improvements on the game and expansion development, so why the fuck do people who are willing to give up more bribe money allowed to get special content on the dollar that the rest of us are spending?