They are publishing an ICO novel.
http://kotaku.com/5748600/the-loneliest-ps2-game-is-also-a-novel Popular Japanese author Miyuki Miyabe offers her take on one of the PlayStation 2's video games, Ico. The game's minimalistic plot might have left holes for you to fill. If you're not creative enough to do that, let Miyabe!
The game was designed by Fumito Ueda, and Miyabe offers her own take on the title. The 400-page novelization is not canonical
400 pages? Really? For ICO?
I love the game, but how do you write 400 pages on something that was purposefully made to be as minimalistic as humanly possible?
I mean, the game won't even tell you the heroine's name, and the "story" is told through an incomprehensible and untranslated made-up language.
I'm very curious to see if the writer can really pull it off. I'm thinking the book will probably be really boring, something like 98% of landscape description, but I hope I'm wrong and the writer will somehow manage to make it an enjoyable read.