OOC Question: Theorycrafting - Talents

Mar 08, 2012 04:36

So, I'm not sure what the level of interest in theorycrafting is for this community but I aim to find out today. That said, theorycrafting can sometimes turn into a debate and it goes without saying that everyone will remain friendly even if they disagree. Behave! >8[

I just recently had the mixed experience of playing alongside a paladin that liked ( Read more... )

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2/2 awhisperofdusk March 8 2012, 17:14:26 UTC
But there's this instinctual gut NO that comes forward when classes that powerful start having more abilities. Mages, for example, are intensely OP if they're battle-oriented. Teleportation, forcing people to change shape, putting /fire/ in people-- all these things can be game-breaking already, and tagging extra abilities on makes the problem even worse. For many people whose characters are on the lower end of the totem-pole of ~super magical awesome~ ability, like rogues, this seems like taking Godzilla and giving him laser beams.

It might be IC, but players who do that (like me) are doing a dangerous balancing act. I would be unlikely to ever bring up the warlock abilities Saeyn has unless with RPers who I trusted, and trusted me in turn. Aenstrian has only been forced to dabble in fel magic once in a scene, and I tried to keep it really simple and fumbling. I also RPed out the high he got from futzing about with it. Even then, I was very 8x at doing it. Even with OOC contact, things like that can ruffle feathers. But it fit the scene, and Aenstrian would do it, so I let him do his thing.

The entire thing is a complex mess, imo.

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