On the first day, she threw the only available chair off the balcony.
Afterward she grudgingly admitted that it was an ill-advised move; not because she could have hurt the goblins scurrying across the streets below (they were surprisingly resilient), but because she'd finally noticed that the chair had been part of a quaint little desk set arranged in the corner of the room. She tried not to think about why there was a desk set there.
The rest of the day was spent by moving effortlessly between annoyance, anger and desperation. More than once she considered stamping her feet but in the end she settled on a quiet sulk, arms crossed and head bent as she set herself on the narrow cot.
It hadn't crossed her mind to be worried, even as the sun began to set over the distant horizon visible through the open balcony. Though she was being kept (mostly) prisoner against her will, this selfish action of Jareth's was like that of a big child: a cause for annoyance, yes, but not one of genuine danger. Besides the danger of grinding one's teeth down to one's gums, that is.
She fell asleep as the sun was dragging its last rays along with it, and woke up to the sight of the disorganised stars of the Underground sky.
A tray was set by the cot, simple and unmarked. Sarah refused to think about who sent it and how, or why there would be perfectly ordinary ham sandwiches in the Labyrinth.
On the second day, after breakfast of some reasonable-looking toast, Sarah started talking to herself again.
Her words came out soft and fast like little bullets shot in rapid motion toward the walls and ceiling. She asked for her Hoggle, and Ludo, and Sir Didymus. She even tried asking for her father, as though he'd be able to help at all. Eventually she pulled herself to the door and clawed at the decorative doorknob, asking nicely whether it would let her out.
After a while the doorknob snapped, "If everyone did what they were told, nothing worthwhile would ever happen, innit?"
On the morning of the third day, she woke up to the sight of the door wide open. Despite the alarm bells ringing in her head she did not immediately run out through it. Instead she sat on the bed very still... For all she knew, any suddent movements would scare the door into slamming shut on her.
Eventually she did stand up and walk toward the open doorway, though with the same caution in approaching upon a sleeping cat.
The hallway outside was long, narrow and unlike whatever hallway one would expect to fit in the tallest tower of a castle. Sarah stepped out into it without missing a beat.
OOC Notes:
1. Sarah is now roaming free in Jareth's castle. He knows. She knows he knows. We'll see where it goes from here.
2. Props to
breacan for being a dashing hero negotiating Sarah's release. Aww. :) She doesn't know it yet, but she will eventually.