Mun
Name: pickle
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Current Characters at Luceti: Porom -
praygenius Character
Name: Relm Arrowny
Fandom: Final Fantasy VI
Gender: Female
Age: 10
Time Period: Just before Strago rejoins the party in the World of Ruin. Assuming other party members were got before that.
Wing Color: White
History: Relm's father left and her mother died when she was very young, leaving her in the care of her grandfather, Strago, in thier home town of Thamasa. They lived there peacefully, each member of the community hiding thier varied innate magics from the world, until ~the party arrived~. At which point she met a doggy, played with a doggy, got stuck in a burning building and got rescued by a doggy (also the rest of the party).
Strago went to help the party out of gratitude for saving her life. Relm was told not to follow. Naturally, she followed and was allowed to join the party upon beating and humiliating a tentacle monster.
Sometime later, the world ended. It was very unpleasant.
Seperated from her grandfather, Relm travelled to Jidoor to make a living as an artist. When a painting she was commissionned to do became possessed, the party helped her fix the situation. Having found her friends again, she went with them. Eventually she ran into her grandfather who had reacted to his granddaughter's assumed death by joining a crazy cult. She's taken from just before he came to his senses.
Better version
Here Personality: In some ways, Relm is mature for her age. She can fend for herself (and hold a job) in a dead world, keep her cool and hold her own in battle and swear with the best of them. She's open, confident and convinced that she can get (and deserves) whatever she happens to want at the time. But in other ways she's as much a child as anyone else her age. She's rude, she doesn't get concepts that don't immediately lead to her getting something she wants, she's angry and doesn't know why and has yet to realize that's a normal part of being 10-and-almost-11. She's prone to being incredibly single-minded at times. If there's something she wants then she's going to get it and silly things like consequences can wait until it's convenient for her.
Beauty is something that means a lot to her and, while she does perceive beauty where many people would not see it, she can be unbearably shallow. Her thought processes are just as shallow as her love of beauty, she doesn't question things she really ought to. If things work she accepts that they work and doesn't consider how. If things aren't working she complains until they're working again or attempts solutions blindly until something works without much thought for working out what the problem is, let alone solving it. She's very much a fan of brute force-ing her way through life. She tends to have a very low tolerance for things that don't interest her. If something's boring, she'll ignore it or complain at length when she can't.
But there is, somewhere in that mess of shallowness and pettiness and immaturity, a good heart. Deep down, Relm is a good girl. She cares for the people around her, if a little less deeply after the ruin than she used to, and wants to help them if she can. And if it's not too much work. She's usually friendly, though somewhat more immediately familiar than most people are comfortable with. Her friendship might seem just as shallow as everything else about her, she won't hesitate to wander off and find something else to entertain her if she finds someone boring, but she isn't just a fair weather friend. If she feels it is important she'll always be there to help. (Problem is, of course, that she makes that 'important?' judgement herself.)
She's quick to judge others and not at all shy about sharing those judgements. Or about anything, really. She doesn't particularly like being forced to rely on others, being used to fending for herself since the ruin. But she's more than willing to use the fact that she's a 10 year old girl to mooch free food out of people.
Strengths: She is a brilliant artist and her pictures are magical, the result of her Magi heritage. Her paintings are always beautiful and always exceptionally life-like. And then sometimes they are a little too lifelike. They move around within the paper or canvas if she's not careful with her abilities when painting. And with a little effort she can bring them to life and allow them to leave the page. They have a sharply limited lifespan, rarely lasting more than a minute or so. Since joining the returners, Relm's used magicite to learn a variety of magic which she is very capable of using (highest magic stat in the game, yo). She's hardier emotionally than one would expect a child of her age to be and has a sharp eye for detail and picking out mistakes (which she is then very vocal about.).
Weaknesses: Relm is a ten year old girl. She is appropriately squishy and tiny and dumb. She was homeschooled by her grandfather (Thamasa didn't appear to have a school, at least) in preparation for a life that wouldn't involve the world outside her hometown and so her knowledge of pretty much everything is sharply limited. She learns fast and is catching up but she's still pretty much clueless, even more so than one would expect from a child of her age. She's also very impulsive. The fact that her actions have consequences rarely occurs to her any time before those consequences happen.
Samples (ALL samples must be set in Luceti-verse.)
First Person: [The first thing Relm says upon enterring Luceti? Is unforgivably vulgar. And seems to be describing a headache.]
-, my head. Ow? What the hell's going on? Why's it so bright? Wasn't it night time? Why am I- what.
[The more she looks around, the more 'why am I what.' becomes a very apt description of the place where she's found herself.]
I wasn't here. I was- that dumb tower. Why am I not at the dumb tower anymore? Grandpa was there and-
-figures. This sucks. Better find out where I am now before I get, I dunno, eaten by monters or something.
[Apparently resigned to 'why am I what.', she picks up the book she found next to her, picks a direction and walks in it.]
Third Person: For a few seconds it was almost idyllic. She looked like a real angel. The small girl lying in the grass, face framed by short blonde curls, sundress rippling like water in the gentle breeze, sunlight dancing across her tiny frame in patterns made by the leaves above. It was too ideal, too perfect an image. Like a painting given life.
Suitably enough.
Then her eyelids fluttered open and the perfection of the scene was shattered as realization and her senses bombarded her both with more information than she'd ever need at the same time. She swore, loudly and impressively, as she become lucid enough to realize that her head hurt. And her back hurt. And she wasn't at the tower anymore. And she was fairly sure it had only just been night time. And her clothes were now different - she was fairly sure that there were many unfavourable things that could be said about people who undressed ten year olds in their sleep. And where were her brushes, her paints, her inks, her sketchbooks?
-Oh, wait, there was that last one. She didn't remember having a sketchbook that looked like that but even if it wasn't hers it wasn't like there was anyone around to say she shouldn't take it. As she crouched to lift it, the wind picked up a little. She felt a stray leaf catch against something on her back.
Something on her back where there shouldn't be something on her back to catch on.
Something on her back that she was now deeply regretting craning her neck to look at.
She had already had a whole lot of questions. Now she still had a lot of questions. And they were all 'wings. Why do I have wings?'
Well, she wasn't going to get any answers standing around. She picked up the book, chose a direction and walked.