FFX-2: Overactive Imaginations and the Solutions to it

Aug 10, 2007 21:45

Title: Overactive Imaginations and the Solutions to it
Rating: R
Word Count: 253
Characters: Baralai/Gippal
Notes: OH GOD. This post is here on SHEER BRAVADO and me yelling "FINE I'LL POST IT THEN!" in defiant tones at bottle_of_shine and I WILL REGRET THIS IN FIVE SECONDS. (Well, I'm actually regretting it now, but. Um.) bottle_of_shine told me to write porn, based off one of the 31_days prompts, so I did. And it's terrible and proof that I should engage brain before typing. OH WELL.


Baralai isn't the one people suspected of having an overactive imagination - that honour belongs solely to Gippal, who, once in the desert, has a tendency to jump up at the first shift of sand.

Of course, living in Bevelle Palace would give anyone an overactive imagination. The hum of machina in the walls, the whispering of unseen acolytes, the echoes of long-faded screams from the Vias - it isn't the sort of thing that leads to peace of mind, even without Shuyin's echo.

If Gippal hears anything, he never mentions it. The temple and its history don't affect him. They aren't his.

Sometimes, Baralai wonders if that level of obliviousness is infectious, which usually leads to making sure the door's locked, then trapping Gippal in his chair while he fumbles with belts and snaps. Gippal usually mutters about how Baralai's lost his mind and what does he think he's doing - and then the words stop as Baralai curls his hand around him. They start again when Baralai lowers his head, at the first touch of Baralai's tongue and lips - breathless murmurs in Al Bhed and Baralai's own name endlessly repeated. With that to listen to, he has no attention to spare for ghosts.

Nothing - nothing - his overactive imagination could come up with compares to the sight of Gippal slumped down in his chair, eye glassy and body limp, trying to catch his breath; that image alone is enough to keep the ghosts away for a few more days.

ffx-2, ffx-2: gippal, ffx-2: baralai

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