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aiffe January 15 2012, 10:17:21 UTC
I'm an amateur animator, and I think people are a bit too hard on CG....but I also do prefer hand-drawn. Hand-drawn is also a lot easier for me to do, and a lot easier to get started with without a lot of training or expensive programs. There are ten-year-olds on YouTube making very basic animations with Paint and Windows Movie Maker. I like that it has such a low entry level and encourages creativity. If you can draw a picture, you can do 2D animation.

I think both are capable of being stunning, or, well...crappy. I wish we'd see more CG like Final Fantasy: Advent Children, though. A lot of the American animation is more cartoonish and cutesy, which is nice, but I think people would be more convinced of what CG could achieve when it's beautiful like that.

CG as art is something seen a lot in gaming, too. I think we've all seen some scene in a game that took our breath away. 2D just wouldn't work for that in the same way.

I know someone who is a CGI animator, and she's showed me that it's actually more work to animate that way, that an amazing amount of love and care goes into it...but I also think it's more technical. There is something artistically satisfying about just drawing a line that CGI doesn't give you. And there is just something...warmer about it, I guess. Though CG has more of a sense of depth, and it has more consistency. You don't get weird off-model frames.

I don't really think one is better than the other, though. I think they're both fantastic mediums, and they even work together well.

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