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Aug 30, 2012 22:57

Grimwar - Nino
Level 2
1000/700
DARK/Spellcaster/Effect
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. This card can attack directly. When there are 2 or more Spell Counters on this card, this card cannot be selected as an attack target.

Grimwar - Lumina
Level 3
1000/1000
DARK/Spellcaster/Effect
Each time a Spell Card is activated, place 2 Spell Counters on this card (max. 4). Once per turn, you can pay 1000 life points to Special Summon a "Grimwar" monster from your hand or graveyard whose level is equal to or less than the number of Spell Counters on this card. Once per turn, when this card would be destroyed by battle, you can remove all Spell Counters on this card instead.

Grimwar - Pikeru
Level 2
1200/0
DARK/Spellcaster/Effect
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Once per turn, you can increase your life points by 100 for each Spell Counter on the field. When there are 2 or more Spell Counters on this card, battle damage you take when a "Grimwar" monster battles is reduced to 0.

Grimwar - Aleister
Level 4
1800/1200
DARK/Spellcaster/Effect
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. You can remove 1 Spell Counter from a card you control for one "Grimwar" monster you control to inflict Piercing Damage until the end of the turn.

Grimwar - Fenix
Level 4
1800/1000
DARK/Spellcaster/Effect
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. You can remove three Spell Counters from cards you control for one "Grimwar" monster you control to attack twice during the same Battle Phase.

Grimwar - Solomon
Level 3
1500/1700
DARK/Spellcaster/Effect
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove two Spell Counters from cards you control for all "Grimwar" monsters you control to gain 500 ATK until the end of the turn. This effect can be activated during either player's turn.

Grimwar - Locke
Level 4
1700/1500
DARK/Spellcaster/Effect
Each time a Spell Card is activated, place 1 Spell Counter on this card (max. 4). Remove 2 Spell Counters from this card to destroy 1 Spell or Trap card your opponent controls.

Grimwar - Cassandra
Level 5
2300/1500
DARK/Spellcaster/Effect
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. As long as this card is face-up on the field, increase the ATK of all "Grimwar" monsters you control by 300. When there are 2 or more Spell Counters on this card, "Grimwar" monsters besides this card cannot be selected as an attack target.

Grimwar Tempest - Dahlia
Level 7
2400/1800
You can move the Spell Counters from a "Grimwar" monster that was Released to Advance Summon this card to this card. When this card has 4 or more Spell Counters on it, each time a Spell Card is activated, put 1 Spell Counter on all other monsters you control that  you can place a Spell Counter on. Once per turn, you can remove from play 1 Spell or Trap Card from your graveyard to put 1 Spell Counter on this card. Once per turn, you can remove 5 Spell Counters from cards you control to inflict 3000 damage to your opponent.

Grim Grimoire
Field Spell
Each time you or your opponent activates a Spell Card(s), place 1 Spell Counter on this card. You can discard 1 "Grimwar" monster from your hand to add 2 Spell Counters to this card. Up to 2 times per turn, you may move 1 Spell Counter on your field to another appropriate card you control.

Magic Gate
Normal Spell
If you control a Spellcaster-type monster with 3 or more Spell Counters, Special Summon 1 level 4 or lower Spellcaster-type monster from your hand.

Ritual of the Astronaut
Normal Spell
Release 2 "Grimwar" monsters you control with at least 4 Spell Counters on them. Special Summon 1 "Earthbound God Ccapac Apu" from your hand, deck or graveyard.

Shard Recycling - Semi-Limited
Normal Spell
Remove 2 Spell Counters from "Grimwar" monsters you control or "Grim Grimoire" and discard 1 card in your hand. Draw 2 cards.

Grimwar Alliance
Equip Spell
Equip to one "Grimwar" monster you control. All "Grimwar" monsters you control gain 100 ATK for each Spell Counter on the equipped monster.

Abyssal Revival - Limited
Equip Spell
Remove 2 Spell Counters from your side of the field. Select 1 "Grimwar" Monster Card from your Graveyard, Special Summon it on the Field in face-up Attack Position, and equip it with this card. When this card is destroyed, the monster is also destroyed.

Grimwar Familiar - Magimouse
Level 1
700/500
DARK/Spellcaster/Tuner/Effect
Once per turn you can select one other monster you control. Remove any number of Spell Counters from cards you control to increase that monster's level equal to the amount of Spell Counters removed.

Grimwar Familiar - Magibird
Level 3
1300/900
DARK/Spellcaster/Tuner/Effect
When a card you control that had 3 or more Spell Counters on it is sent to the graveyard, you can Special Summon this card from your hand.

Grimwar Familiar - Magihound
Level 4
1600/800
DARK/Spellcaster/Effect
Each time a Spell Card is activated, place 1 Spell Counter on this card. Remove 2 Spell Counters from this card and 2 Spell Counters from other cards you control to draw 1 card. This effect can only be activated once per turn.

Grimwar Familiar - Magiwyrm
Level 5
2400/1500
DARK/Spellcaster/Effect
You can Special Summon this card from your hand by removing 4 Spell Counters from cards you control. Once per turn, you can place 1 Spell Counter on a face-up monster card on the field that you can place a Spell Counter on. That card gains 500 ATK as long as this card is on the field. You cannot place more than 1 Spell Counter on 1 monster card with this effect.

Grimoire Nekomata
Level 6
2400/1900
DARK/Spellcaster/Synchro/Effect
[1 Spellcaster tuner monster] + [1 or more non-tuner monster(s)]
You can move Spell Counters from "Grimwar" monsters used as Synchro material for this card to this card. When this card destroys the opponent's monster by battle, if this card has Spell Counters on it equal to or higher than that monster's level or higher, this card can attack once more in a row.

Grimoire Sage Turtle
Level 7
2000/2600
DARK/Spellcaster/Synchro/Effect
[1 Spellcaster tuner monster] + [1 or more non-tuner monster(s)]
You can move Spell Counters from "Grimwar" monsters used as Synchro material for this card to this card. If this card has Spell Counters on it equal to or higher than the level of a monster your opponent controls, this card can attack that monster while it is in Defense Position. If this card attacks while in Defense Position, apply the DEF of this card for damage calculation. If this card attacks while in Defense Position and destroys the opponent's monster by battle and sends it to the graveyard, remove 2 Spell Counters from this card to inflict damage to the opponent equal to the destroyed monster's DEF.

Speed Spell - Dark Spell Wave
Normal Spell
Activate only when you control 3 or more Speed Counters. Place 1 Spell Counter on 1 card you control that you can place a Spell Counter on +1 for every "Speed Spell - Dark Spell Wave" in your graveyard. Afterwards, take 500 damage for each Spell Counter placed in this way. During your standby phase, you can remove 1 Speed Counter from "Speed World" for each "Speed Spell - Dark Spell Wave" in your graveyard to add 1 "Speed Spell - Dark Spell Wave" from your deck to your hand.

Speed Spell - Hollow Curse
Normal Spell
Activate only when you control 7 or more Speed Counters. Special Summon 1 "Hollow Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000). When "Hollow Token" is destroyed by battle, equip it to the monster that destroyed it. A monster with "Hollow Token" on it cannot be released or used as Synchro Material, and during each of their end phases, the controller of the equipped card must remove 1 monster card from their graveyard with the same type as the equipped card, or that card is removed from play and they take damage equal to its level x200.

|Grimwar - Nino|001|GRIM|Spellcaster/Effect|Dark|2||1000|700|Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. This card can attack directly. When there are 2 or more Spell Counters on this card, this card cannot be selected as an attack target.|0|
|Grimwar - Lumina|002|GRIM|Spellcaster/Effect|Dark|3||1000|1000|Each time a Spell Card is activated, place 2 Spell Counters on this card (max. 4). Once per turn, you can pay 1000 life points to Special Summon a "Grimwar" monster from your hand or graveyard whose level is equal to or less than the number of Spell Counters on this card. Once per turn, when this card would be destroyed by battle, you can remove all Spell Counters on this card instead.|0|
|Grimwar - Pikeru|003|GRIM|Spellcaster/Effect|Dark|2||1200|0|Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Once per turn, you can increase your life points by 100 for each Spell Counter on the field. When there are 2 or more Spell Counters on this card, battle damage you take when a "Grimwar" monster battles is reduced to 0.|0|
|Grimwar - Aleister|004|GRIM|Spellcaster/Effect|Dark|4||1800|1200|Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. You can remove 1 Spell Counter from a card you control for one "Grimwar" monster you control to inflict Piercing Damage until the end of the turn.|0|
|Grimwar - Fenix|005|GRIM|Spellcaster/Effect|Dark|4||1800|1000|Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. You can remove three Spell Counters from cards you control for one "Grimwar" monster you control to attack twice during the same Battle Phase. |0|
|Grimwar - Solomon|006|GRIM|Spellcaster/Effect|Dark|3||1500|1700|Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove two Spell Counters from cards you control for all "Grimwar" monsters you control to gain 500 ATK until the end of the turn. This effect can be activated during either player's turn.|0|
|Grimwar - Locke|007|GRIM|Spellcaster/Effect|Dark|4||1700|1500|Each time a Spell Card is activated, place 1 Spell Counter on this card (max. 4). Remove 2 Spell Counters from this card to destroy 1 Spell or Trap card your opponent controls.|0|
|Grimwar - Cassandra|008|GRIM|Spellcaster/Effect|Dark|5||2300|1500|Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. As long as this card is face-up on the field, increase the ATK of all "Grimwar" monsters you control by 300. When there are 2 or more Spell Counters on this card, "Grimwar" monsters besides this card cannot be selected as an attack target.|0|
|Grimwar Tempest - Dahlia|009|GRIM|Spellcaster/Effect|Dark|7||2400|1800|You can move the Spell Counters from a "Grimwar" monster that was Released to Advance Summon this card to this card. When this card has 4 or more Spell Counters on it, each time a Spell Card is activated, put 1 Spell Counter on all other monsters you control that  you can place a Spell Counter on. Once per turn, you can remove from play 1 Spell or Trap Card from your graveyard to put 1 Spell Counter on this card. Once per turn, you can remove 5 Spell Counters from cards you control to inflict 3000 damage to your opponent. |0|
|Grimoire Dragon|010|GRIM|Spellcaster/Synchro/Effect|Dark|8||3000|2000|1 Spellcaster tuner-monster + 1 or more non-tuner monster(s). You can move Spell Counters from "Grimwar" monsters used as Synchro material for this card to this card. Once per turn, you can equip 1 "Grimwar" monster in your hand, field or graveyard to this card. Only one card can be equipped to this monster by this effect at a time. Depending on the equipped card's level, this card gains the following effect: •3 or lower: When this card destroyes the opponent's monster by battle, inflict 100 damage to your opponent for each Spell Counter on your side of the field. •4 or 5: Once per turn, you can destroy Spell or Trap cards on the field (max 2) up to the number of Spell Counters on this card. •6+: Once per turn you can destroy 1 card your opponent controls for every Spell Counter on this card (max 2).|0|
|Grim Grimoire|011|GRIM|Spell Card|Spell||Field|||Each time you or your opponent activates a Spell Card(s), place 1 Spell Counter on this card. You can discard 1 "Grimwar" monster from your hand to add 2 Spell Counters to this card. Up to 2 times per turn, you may move 1 Spell Counter on your field to another appropriate card you control.|0|
|Magic Gate|012|GRIM|Spell Card|Spell|||||If you control a Spellcaster-type monster with 3 or more Spell Counters, Special Summon 1 level 4 or lower Spellcaster-type monster from your hand.|0|
|Shard Recycling|013|GRIM|Spell Card|Spell|||||Remove 2 Spell Counters from "Grimwar" monsters you control or "Grim Grimoire" and discard 1 card in your hand. Draw 2 cards.|0|
|Grimwar Alliance|014|GRIM|Spell Card|Spell||Equip|||Equip to one "Grimwar" monster you control. All "Grimwar" monsters you control gain 100 ATK for each Spell Counter on the equipped monster.|0|
|Abyssal Revival|015|GRIM|Spell Card|Spell||Equip|||Remove 2 Spell Counters from your side of the field. Select 1 "Grimwar" Monster Card from your Graveyard, Special Summon it on the Field in face-up Attack Position, and equip it with this card. When this card is destroyed, the monster is also destroyed.|0|
|Grimwar Familiar - Magimouse|016|GRIM|Spellcaster/Tuner/Effect|Dark|1||700|500|Once per turn you can select one other monster you control. Remove Spell Counters from cards you control to increase that monster's level equal to the amount of Spell Counters removed.|0|
|Grimwar Familiar - Magibird|017|GRIM|Spellcaster/Tuner/Effect|Dark|3||1300|900|When a card you control that had 3 or more Spell Counters on it is sent to the graveyard, you can Special Summon this card from your hand.|0|
|Grimwar Familiar - Magihound|018|GRIM|Spellcaster/Effect|Dark|3||1600|800|Each time a Spell Card is activated, place 1 Spell Counter on this card. Remove 2 Spell Counters from this card and 2 Spell Counters from other cards you control to draw 1 card. This effect can only be activated once per turn.|0|
|Grimwar Familiar - Magiwrym|019|GRIM|Spellcaster/Effect|Dark|5||2400|1500|You can Special Summon this card from your hand by removing 4 Spell Counters from cards you control. Once per turn, you can place 1 Spell Counter on a face-up monster card on the field that you can place a Spell Counter on. That card gains 500 ATK as long as this card is on the field. You cannot place more than 1 Spell Counter on 1 monster card with this effect.|0|
|Grimoire Nekomata|020|GRIM|Spellcaster/Synchro/Effect|Dark|6||2400|1900|1 Spellcaster tuner-monster + 1 or more non-tuner monster(s). You can move Spell Counters from "Grimwar" monsters used as Synchro material for this card to this card. When this card destroys the opponent's monster by battle, if this card has Spell Counters on it equal to or higher than that monster's level or higher, this card can attack once more in a row.|0|
|Grimoire Sage Turtle|021|GRIM|Spellcaster/Synchro/Effect|Dark|7||2000|2800|1 Spellcaster tuner-monster + 1 or more non-tuner monster(s). You can move Spell Counters from "Grimwar" monsters used as Synchro material for this card to this card. If this card has Spell Counters on it equal to or higher than the level of a monster your opponent controls, this card can attack that monster while it is in Defense Position. If this card attacks while in Defense Position, apply the DEF of this card for damage calculation. If this card attacks while in Defense Position and destroys the opponent's monster by battle and sends it to the graveyard, inflict damage to the opponent equal to the destroyed monster's DEF.|0|
|Speed Spell - Dark Spell Wave|022|GRIM|Spell Card|Spell|||||Activate only when you control 3 or more Speed Counters. Place 1 Spell Counter on 1 card you control that you can place a Spell Counter on +1 for every "Speed Spell - Dark Spell Wave" in your graveyard. Afterwards, take 500 damage for each Spell Counter placed in this way. During your standby phase, you can remove 1 Speed Counter from "Speed World" for each "Speed Spell - Dark Spell Wave" in your graveyard to add 1 "Speed Spell - Dark Spell Wave" from your deck to your hand.|0|
|Speed Spell - Hollow Curse|023|GRIM|Spell Card|Spell|||||Activate only when you control 7 or more Speed Counters. Special Summon 1 "Hollow Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). You take no damage from battles involving "Hollow Token". When "Hollow Token" is destroyed by battle, equip it to the monster that destroyed it. A monster with "Hollow Token" on it cannot be released or used as Synchro Material, and during each of their end phases, the controller of the equipped card must remove 1 monster card from their graveyard with the same type as the equipped card, or that card is removed from play and they take damage equal to its level x200.|0|
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