[ Player Name ] : Moe/Raych
[ Personal LJ ] :
baltics[ Age ] : 17
[ Timezone ] : GMT
[ Character's Name ] : Rei Hazama
[ Character's Age ] : No canon age given; at least fourteen.
[ Series ] : Doubt
[ Canon Point ] : The end of the series
[ History ] :
Rei is the youngest of a group of teenagers who play a game called "Rabbit Doubt" that agree to meet in town. At first, Rei attempts to present herself as an average, shy teenager, but unwittingly her true past is discovered: she used to be the star of a hypnotism programme called "Girl Hypnotist", but after it was reported as a scam by the paparazzi it was cancelled. Rei states that, due to the pressure and bullying that followed the accusations, she attempted to kill herself by walking in front of a bus. Unfortunately, the accident did nothing more than paralyse her, leaving the girl unable to walk and stuck in a wheelchair.
Because of her past, Rei is incredibly shy and attempts to hide the fact that she was once a celebrity. The group, however, finds out after one of the boys, Yuu, 'saves' her from being interrogated by another one of the group, Eiji. She then reveals to Yuu her secret and he quickly and easily accepts her, saying that he loved her show when he was a kid. Eiji, however, overhears and goes on to tell the rest of the group once Yuu and Rei return to the karaoke room. The group, lead by a girl named Mitsuki, quickly accept Rei as fast as Yuu had done, touching the girl.
Soon after, Yuu is kidnapped from the men's bathroom after he goes to search for Eiji. After he searches the room he awakens in, Yuu goes into a room with an unlocked door, wherein he comes across Rei's wheelchair, which he at first mistakes for a bicycle. The boy then finds a light switch and turns on the light - and finds what appears to be Rei's dead body pinned onto a wall with stakes. The message near her body was that her death was "atonement for killing both legs", written alongside the catchphrase of the "Rabbit Doubt" game the teens all played: "The Liar Must Die." After the group examine her body, they find that she has a barcode on her thigh; this leads the rest of the group (save Yuu) finding barcodes on their own bodies which can open and close doors around them. The group of teenagers are forced into a "real life" version of the game they played at home.
The game continues and, one by one, the group are slowly murdered until only Yuu, Mitsuki and a detective, Hajime, are left alive. When it's revealed that Mitsuki is one of the "wolves" (aka, one of the murderers) Yuu attempts to escape with her wounded body. It is at this point that Rei reappears. She says that she, alongside Mitsuki, is a wolf of the game. Being desperate for vengeance because of what happened after the breakdown of her television show, she wanted to enact vengeance on vulnerable teenagers. Rei goes on to reveal that she everything she said at the beginning of the "game" was a lie, proven by the fact that she walks into the room. Rei tells Yuu that her parents, after being harassed over and over by the media, couldn't take it anymore and attempted to kill themselves and Rei.
Unfortunately, Rei survived whilst her parents died. Because of this, Rei decided to send a cryptic, hypnotic message through the television in order to use the people that had lost someone they loved dearly in a game - a "real life" game of "Rabbit Doubt". Because of this, Rei was able to hypnotise both rabbits and wolves in previous games in order to wreak vengeance. Although she was successful in hypnotising Mitsuki in order to make her a wolf, Mitsuki’s love for Yuu often overpowered Rei’s hypnosis. This made Rei choose not to give Yuu a barcode at the beginning of the game in the hope that the other “rabbits” would suspect him and alienate him, making her hypnosis more successful.
After revealing her plan and how she went about causing mass murder, Rei leaves the building she had used for her games and called the police to come and save Yuu, Mitsuki and Hajime, the only survivors of her current game. The police come to the conclusion that Mitsuki was pushed over the edge by her father's death, causing her to become a homicidal maniac. Yuu, however, knows the truth and knows that it was Rei's hypnosis that caused Mitsuki to kill the others - he doesn't have anything to prove this, though. In a phone call whilst Yuu is at Mitsuki's side in the hospital, Rei reveals that there will be no DNA evidence of her ever being at the building where the murders took place, and that she had hypnotised a member of the investigation team. Yuu phones Hajime, who went back to the scene in order to find evidence of Rei being the murderer, and hears Hajime being murdered by the hypnotised member of the forensics team.
Rei then tells Yuu that the game will go on forever, for the sake of those she loved, and for the sake of her mother and father, who loved her. This tricks Yuu into finishing Rei's game by making him say Mitsuki's "trigger words" ("for the one I love") which, alongside the ringing of a cell phone, cause Mitsuki to fall under Rei's hypnosis once more. The last scene of the manga is the effects of Rei's hypnosis: Rei says goodbye to Yuu as Mitsuki, Rei's "perfect wolf", approaches him with a knife in her hands. It is assumed that Mitsuki kills Yuu.
[ Personality ] :
Rei at first appears to be nothing more than an innocent, kindly girl. She is late to the meeting of the teenage players of "Rabbit Doubt" due to her disability, and this does nothing more than reinforce the image of her being an innocent; something the group is more than ready to believe. Even her lie about her fame as a child does nothing to disillusion the group. For her short appearance at the beginning of the manga, Rei does nothing more than show herself to be a sweet, charming, shy girl that enjoys the acceptance she gains from being in this new friendship group. It’s apparent that this side of her persona, however, is very weak; when she is being harassed by Eiji she is unable to defend herself, a quivering mess in her wheelchair. Unfortunately, this is all nothing more than an act Rei uses in order to manipulate others into trusting her and believing the things she says readily.
Rei's true personality is that of a manipulative, evil girl that desires nothing more than to reap vengeance upon everyone she meets - for the "ones she loved". When she appears as her true self at the end of the manga, she is confident and intelligent, proud of her manipulation of the group of teens. She is successful in creating a constrained area and using each teen in order to create a whirlpool of suspicion. This did nothing more than lead to the expected: people wandering off alone, mistrust and, eventually, her true desire: murder. Rei's ability to pull this off without leaving a trace of herself being proves her intelligence and ability to manipulate people and those around her. She is nothing more than a murderer out to get vengeance for what she sees as a personal injustice.
She is also aware of her limitations: she understands that not everyone can be hypnotised and manipulated, and she uses this to her advantage. She picks on those that appear to be weak and damaged by love, using their feelings to create her living games of "Doubt". Rei proves herself to be a mastermind in the understanding of humanity in the way she draws people together and uses their insecurities and distrust of each other to pit them against each other in the game of life and death. She proves able to think ahead and use tricks to gain her ultimate vengeance time and time again, doing so without leaving any trace of her existence within the game.
[ Strengths/Weaknesses ] :
Strengths; Rei is intelligent, manipulative and an expert in making sure she leaves no trace of herself behind. These things are all pertinent to the creation of her "game", and the repetition of her creation has lead to her becoming strong in these areas. Furthermore, Rei also has the ability to hypnotise some people, especially those that have been "damaged" or "betrayed" by love.
Weaknesses; Rei, in her 'innocent' persona, is constrained to a wheelchair. For a girl that does not, in fact, have any disability, this must be hard, though it is apparent that she is used to her act now. Furthermore, her hypnotic ability does not work on all people; she is well aware of this fact.
[ Other Important Facts ] :
Rei carries a large, stuffed Rabbit around on her lap.
[ Sample ] :
Rei sits, trapped in her wheelchair, in the middle of a city. She is wet, and her feet are cold, and she wants to shift them and wiggle her toes to warm them, but she can't. That would defeat the purpose of the persona which she had created; why would a girl in a wheelchair be moving her legs? Glancing around, gripping the arms of her rabbit with false nervousness, like a child on the first day of school, she pauses. What person wouldn't help a girl trapped in a wheelchair, locked in the middle of a city with no idea where she was.
"H-Hello?" She calls out, mentally screaming at her own ineptitude. The persona works well, and plays it's part well, but it is an setback she had long anticipated. The desire to get up and march to find a way home was overwhelming: she had games to play, vengeance to enact, people to manipulate. She couldn't do it here, in such a wide, vast city. It needed to be small, contained, dark and scary, to fester mistrust and create the perfect setting for the perfect game. Rei wanted to create another perfect wolf, but it would take time.
"I don't know if anyone can hear me, b-but..." She reaches down, exacerbated, rolling her wheels along as she searches for human life. There are stores, numerous ones, but she doesn't want to go through the door and feel the suffering glances of people who pity the disabled. Rei isn't disabled, and she doesn't want pity; pity does nothing more than fuel her desire to wreak her vengeance on the ridiculous world she is living in. For mama, and for papa... For the ones she loved: it was vengeance and she needed it like air.
She pauses at the end of a road, looking around, plastering fear on her face. It's almost funny how this time she is the one trapped, with no idea where to go. "... Anyone...?" She calls out, generating a false fear within her stomach that would push forward her appearance of an innocent, shy girl with a need to be catered for and coddled. It was exactly what she wanted, and she was determined to get it.
[ Questions? Comments? Concerns? ] : Nada!