Characters: Zevran and anyone else! (He's friendly and doesn't bite unless it's specifically requested.)
Setting/Location: Caravan balcony
Date & Time: Day 4, very early morning
Warnings: None, shockingly
Summary: After Cid Amon's little announcement, there's a great deal to think about--and do, presumably.
(
...but mostly over the river, it would seem. )
He glanced at the river again--deep, yes, and wide, certainly, but not so terrifying as an army of Darkspawn. There was more luck involved, and Zevran did not entirely envy their party's prospects, but high hopes had never been in his plans, nor were they ever exactly feasible. To stay relatively relaxed while at the same time recognizing the improbability of coming out of something in one functioning piece...now there was an enviable state of mind.
It could have been so very, very much worse. It could be the broodmother all over again; it could have been Flemeth; it could even have been the Archdemon itself. In comparison to all that, Zevran was not quaking in his boots. Discomfited, absolutely. But his drawers had not yet been browned.
"Perhaps one might be able to...convince Cid Amon to be a little more forthcoming? That is, if the ogre is not trained to protect him, and one was capable of having a little talk face to face..."
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Staring out at the river would do him no favors, and yet that was exactly what he found himself doing. There was no visible end to the thing on either side, nor a convenient bridge where someone might cross unharmed.
Now more than ever he regretted this egregious omission in his training. What sort of assassin sank like a stone?
Obviously, the sort who conducted most of his business in the desert. Even there it had been tricky getting around the moats in the rich districts--but there was no getting around this river.
Patience and focus, Altair, he told himself, in a voice that was not entirely his own. Then, because he was no doubt turning shades of green, he turned his face away from the view.
"I don't swim."
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Not that he would promote mistrust amongst the members of the caravan and their fearless guide; no, of course not. It was simply that these were his instincts, and it was difficult to unlearn them all at once, especially when one felt pressured.
His expression softened then, eyes wrinkling at the corners as he smiled--as though he had not just offered to shadow the Way-Warrant. (Something that was, at the very least, a dangerous proposition. He had no means by which he could gauge Cid Amon's...admittedly erratic actions and reactions.) "Are you a quick learner, by any chance? Some of the baths are deep enough...though there is little time for you to practice, it would still be better than nothing!"
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"I would be interested, if Amon could be found," Altair said, focusing on the matter at hand. If he thought too long about himself submerged in water he was going to have some kind of attack. "I can promise you that much. Whether or not such a thing would even be possible remains to be seen."
That last statement applies just as easily to his own capacity for learning to swim. No matter how he looks at it, Altair can't see any great developments occurring. Nothing good ever came of a man trying to go where he didn't belong.
Except, of course, Altair had learned to travel in the air on a semi-regular basis. "Is there some... Some kind of trick to it, then?"
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"Well, there is one trick in particular I would offer you," Zevran said, eyes crinkling at the corners once more. "From my long years of experience--falling out of windows and being thrown into moats."
He paused after that; always a fond memory when it came to recalling the many ways in which his enemies (and friends) had attempted to end his life. Drowning was such a silly way, really, and especially difficult when one was dealing with an elf--they always had such nimble little fingers!
"My words of wisdom are thus--and quite simple: simply do not drown."
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But Zevran wasn't Malik and despite his apparent amusement at Altair's discomfort, he had offered to make himself useful. It was best not to make an enemy of him. Which meant Altair had to go on ignoring his ruder, more base instincts. In that regard, this place wasn't so different from home at all.
"My chief difficulty, if I might call it that, is that I..." how to put it? Best to be blunt, no doubt. As clear as possible. "I sink."
A bath is a different matter altogether, since the tubs are such that he's never not touching the bottom. He hasn't been close enough to the river to learn anything remotely useful about it, but he can tell from the dark color that the waters run deep.
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He could at least do so until a time when the Grey Warden--so besieged by incompetence on all sides--at last discovered where they were, and, perhaps even more unlikely, came to find his companions...
The poor Cousland would do it, with such a head for justice, and that foolish need to help others no matter what the circumstances. That was his weakness; whereas the man standing before Zevran now, though efficient and willing to take action, had his. Water. If only they had not so quickly come to the river, Zevran might have remained more enamored of the possibility.
Still, it was a good thing to have allies, especially when living with strangers in such close quarters, and especially when there was a rash of kidnapping. Sleeping with one eye open could only get you so far. You needed to have someone watching your back--someone who would not stab it at the first chance they got, nor grow all-too-easily distracted.
"Yes, the sinking is a distinct difficulty," Zevran murmured. His show of deep thought was, of course, feigned. He was still laughing--because if he were not to laugh, he would be feeling quite hopeless, indeed. "Do you tie rocks about your person? You do not look so heavy--or so solid--as all that!"
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